Wed, 22 Aug 2012 12:35:46 -0400 initModule really not needed for uRandom
nemo [Wed, 22 Aug 2012 12:35:46 -0400] rev 7577
initModule really not needed for uRandom
Sun, 19 Aug 2012 15:05:23 +0200 Fix engine crashes on game end
Medo <smaxein@googlemail.com> [Sun, 19 Aug 2012 15:05:23 +0200] rev 7576
Fix engine crashes on game end - frontlib now waits until the engine actually disconnects - engine does not write round-end stats to stdout anymore on mobile (caused crash) - Removed HWTerminate function binding for android (not threadsafe, better send "eforcequit" over IPC for the same effect)
Wed, 22 Aug 2012 11:42:42 -0400 Burn a random number in the override. Make sure cirbuf is reset.
nemo [Wed, 22 Aug 2012 11:42:42 -0400] rev 7575
Burn a random number in the override. Make sure cirbuf is reset.
Sat, 18 Aug 2012 21:05:30 +0200 Merge
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 21:05:30 +0200] rev 7574
Merge
(0) -3000 -1000 -300 -100 -30 -10 -4 +4 +10 +30 +100 +300 +1000 +3000 tip