2011-04-29 |
koda |
make sdl1.3 window creation code more readable
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2011-04-26 |
koda |
remove unusued voices also for ios
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2011-04-05 |
koda |
fix windows compilation
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2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
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2011-03-26 |
koda |
fix a couple of loose ends
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2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
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2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
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2011-03-23 |
nemo |
Fix endianness
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2011-03-17 |
koda |
and or is not or and is not and
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2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-26 |
koda |
usound: added function for loops with fade in and out
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2011-02-07 |
koda |
update sdl apis to use the new rendering functions
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2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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2010-12-04 |
koda |
more retina support and multitasking support
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2010-11-18 |
unC0Rr |
Introduce uRenderUtils
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2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
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2010-09-26 |
koda |
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
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2010-08-21 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
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2010-08-01 |
koda |
rewrite portions of some uiviewcontrollers
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-07-24 |
koda |
tap to play piano notes, fix for audio and pause glitch
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2010-07-22 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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2010-06-30 |
koda |
tiy new overlay graphics
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2010-05-16 |
koda |
update sdl functions to latest revision
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2010-05-02 |
koda |
js' patch that restores Vsync on snow leopard
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2010-05-01 |
koda |
fix zoom
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2010-05-01 |
koda |
add automatic rotation in ipad (landscape only)
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2010-04-17 |
koda |
fix build
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2010-04-16 |
koda |
update ifrontend to latest ammostore protocol
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2010-04-15 |
smxx |
Engine:
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2010-03-29 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-02-12 |
smxx |
Engine:
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-24 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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2010-01-23 |
koda |
settings tab has now a very nice iphone-like interface
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-16 |
koda |
objc/pascal finally working
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2010-01-16 |
koda |
code cleanup and opengles optimizations
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2010-01-09 |
koda |
move mixed functions in PascalExports
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2010-01-09 |
koda |
iphone overlay button animation
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2010-01-03 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
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2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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2009-12-24 |
koda |
introduction of IMG_Init
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2009-12-20 |
koda |
binding typo
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2009-12-18 |
koda |
complete transition of longword->sdl_color for TTF bindings
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2009-12-18 |
koda |
powerpc and gameserver compilation disabled temporarily
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2009-12-16 |
koda |
random updates for 10.6 and iphone builds
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2009-11-20 |
koda |
trailing mods from previous commit
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-14 |
koda |
fix wrong ttf blending in ppc
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2009-11-13 |
koda |
JS patch to (really) activate Vsync
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2009-11-13 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
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2009-11-06 |
koda |
updated build files for macosx and optimization system
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2009-11-05 |
koda |
fix iphone build
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2009-11-05 |
koda |
revamped SDLh.pas
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-29 |
koda |
fix missing land on ppc
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2009-10-26 |
koda |
other controls implementation + sdlh revisited (once again)
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2009-10-25 |
koda |
touch control completely revamped
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2009-10-25 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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2009-10-24 |
koda |
more updates on touch input/control
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2009-10-22 |
koda |
update color management for new sdl_image on mac
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2009-10-20 |
koda |
WE HAVE TOUCH INPUT
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2009-10-17 |
koda |
remove the svg dependency
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2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-16 |
unc0rr |
Fix mouse problem when focus is lost
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-22 |
koda |
converts some gl calls to gles
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-07-11 |
koda |
-fix bamboo theme (unsupported color profile)
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2009-07-11 |
koda |
hypothetical opengles improvements
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2009-07-11 |
koda |
accessory stuff for iphone
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2009-07-10 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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2009-07-10 |
koda |
real fix for iphone color (reverting previous commit)
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2009-07-08 |
koda |
initial support for touch input
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2009-07-07 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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2009-06-28 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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2009-06-24 |
unc0rr |
koda's OpenAL conversion:
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-11 |
unc0rr |
Patch by koda:
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-14 |
unc0rr |
koda's patch
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2009-04-07 |
unc0rr |
patch by koda
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2009-03-23 |
unc0rr |
patch by koda:
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2009-03-22 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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2009-03-18 |
unc0rr |
Patch by koda
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2009-03-10 |
unc0rr |
a patch
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2009-02-21 |
unc0rr |
Patch by koda to better support Mac OS X
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2009-01-19 |
unc0rr |
Patch by nemo (polished by me)
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2008-12-30 |
unc0rr |
Patch for engine to successfully build on Mac OS X by Michael Schindler
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2008-08-16 |
unc0rr |
Play music in menu also, with fading effects when run game
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2008-07-27 |
unc0rr |
Add ability to resize engine's window
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-01 |
unc0rr |
- Store sky color in theme cfg file
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2008-01-25 |
unc0rr |
Some further work on switching to OpenGL rendering
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2007-03-19 |
unc0rr |
Use freepascal's routines to manipulate threads
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2007-02-20 |
unc0rr |
- Proper fix to get network byte order
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2007-02-20 |
unc0rr |
Do not use SDL_Net's to/from network byte order conversion functions
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2007-02-11 |
unc0rr |
AI thinks in separate thread
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2007-02-11 |
unc0rr |
Delphi mode off
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2007-02-01 |
unc0rr |
Support unicode input for chat
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2007-01-23 |
unc0rr |
- New Land Generator
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-11 |
unc0rr |
Calculate land digest
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2007-01-07 |
unc0rr |
Release mouse when keyboard focus lost
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2006-10-27 |
unc0rr |
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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2006-10-19 |
unc0rr |
Support font styles
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2006-10-16 |
unc0rr |
Make use of "unused" struct member (based on sdl_ttf example)
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2006-10-16 |
unc0rr |
Small fixes
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2006-10-16 |
unc0rr |
- New crosshair
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2006-10-09 |
unc0rr |
Add video driver name to debug
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2006-10-08 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05 |
unc0rr |
Relicense to GPL
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