2020-07-08 |
Wuzzy |
AI: Laser sight removes upper range cap for shotgun
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2020-07-08 |
Wuzzy |
AI: Don't use airstrikes if negative gravity
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2020-07-08 |
Wuzzy |
Teach AI how to use snowball
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2020-07-06 |
Wuzzy |
AI: Teach AI to use low gravity
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2020-07-06 |
Wuzzy |
AI: Add aiGravity and aiGravityf variables
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2020-07-06 |
Wuzzy |
Rename windSpeed variable to aiWindSpeed
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2020-07-06 |
Wuzzy |
Fix typo
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2020-07-06 |
Wuzzy |
AI: Teach how to use resurrector fast
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2020-07-05 |
Wuzzy |
Teach AI how to use resurrector
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2020-07-05 |
Wuzzy |
Teach top AI level to track falling with airstrikes
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2020-07-05 |
Wuzzy |
AI: Teach AI that piano can't blast thru solid land
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2020-07-05 |
Wuzzy |
AI: Airborne attacks: Move height of target X to first hit
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2020-07-05 |
Wuzzy |
AI: Fix starting height of airborne attacks
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2020-07-05 |
Wuzzy |
AI: Improve drill strike prediction
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2020-07-04 |
sheepluva |
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
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2020-06-26 |
alfadur |
add sentry 🤖 stub
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2020-06-25 |
Wuzzy |
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
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2020-06-25 |
Wuzzy |
Teach AI to use laser sight
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2020-06-25 |
Wuzzy |
Teach AI how to deal with gfMoreWind
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2020-06-12 |
Wuzzy |
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
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2020-06-12 |
Wuzzy |
AI: Add dedicated test for SMine
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2020-06-11 |
Wuzzy |
Teach AI to use seduction
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2020-06-09 |
Wuzzy |
Teach AI to use cleavers
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2020-06-09 |
Wuzzy |
Add missing semicolon (oops!)
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2020-06-09 |
Wuzzy |
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
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2020-06-08 |
Wuzzy |
Teach AI to use air mines
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2020-06-08 |
Wuzzy |
AI: Rewrite TestMolotov
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2020-06-08 |
Wuzzy |
Teach AI to use RC plane (straight line only, no bombs)
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2020-06-08 |
Wuzzy |
AI: Tweak piano test
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2020-06-08 |
Wuzzy |
AI: Remove own gear from explosion/shove checks in kami/piano test
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2020-06-08 |
Wuzzy |
Teach AI to use piano strike
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2020-06-06 |
Wuzzy |
Teach AI how to use MineStrike (0 secs only)
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2020-06-06 |
Wuzzy |
Teach AI to use drill strike
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2020-06-06 |
Wuzzy |
AI: Refactor bounce handling
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2020-06-06 |
Wuzzy |
Teach AI to drop mines from safe height
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2019-12-24 |
nemo |
disable fall tracing for cheese. it will probably be incorrect.
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2019-08-27 |
unC0Rr |
Fix a couple more uses of uninitialized variables
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2019-01-14 |
nemo |
branch merge
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2019-01-14 |
nemo |
ai improvements are release branch safe
0.9.25
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2019-01-10 |
unc0rr |
Fix dy hardcoded value in kamikaze test
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2019-01-10 |
unc0rr |
Fix broken kamikaze logic when target position is close to attacker
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2018-11-18 |
nemo |
fpc likes brackets
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2018-11-18 |
unc0rr |
AI is bazooka genius
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2018-11-17 |
nemo |
verify impact before explosion rating, since the offsets might cause water splashes
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2018-11-15 |
nemo |
adding X offset seems to improve chance of drownings
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2018-11-10 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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2018-10-05 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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2018-08-19 |
nemo |
and melon for Mutant
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2018-08-18 |
nemo |
stray line
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2018-08-18 |
nemo |
more wrapping
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2018-08-18 |
nemo |
basic AI bazooka wrapping.
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2018-07-11 |
Wuzzy |
Fix aihDoesntMatter still being attacked with air attack
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2018-07-10 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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2018-01-31 |
alfadur |
Machinegun. also tweaked ignore
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2017-09-30 |
sheepluva |
fix some fpc hints
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2017-04-08 |
Wuzzy |
Add ammotype amDuck for rubber duck
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2015-12-31 |
nemo |
Disable digging on solid land
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2015-12-31 |
unc0rr |
AI is pretty good at using Bee weapon
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2015-12-31 |
unC0Rr |
Some WIP for bee
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-01-16 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-08 |
nemo |
init timer to 0
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-03 |
unc0rr |
Tiny optimization
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-24 |
nemo |
quick sanity change for AI + zerog
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2013-12-13 |
unc0rr |
- /owner command to specify team owner
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2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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2013-11-29 |
unc0rr |
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-10-07 |
unc0rr |
- AI quickly shoots with desert eagle till hits the target
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2013-06-09 |
koda |
update with default
webgl
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2013-06-07 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
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2013-06-05 |
sheepluva |
fixed all engine compilation hints and notes (that I could see)
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2013-06-04 |
koda |
parsing ok, stops at uGears
webgl
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-05-16 |
unc0rr |
Fix mortar's scoring
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2013-05-16 |
nemo |
trying to prevent the AI from attacking barrels. feedback on this welcome.
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2013-05-11 |
nemo |
I don't see how rating these against others is useful, given the limited radius, and the cluster bomb thing just seems counterproductive. Anyway, this prevents AI from picking on barrels.
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2013-05-10 |
nemo |
Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing.
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2013-05-05 |
nemo |
pass the target
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2013-05-04 |
nemo |
trying to make AI aware of mine/explosive break point. also remove redundant test.
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2013-05-03 |
nemo |
Make hogs aware of dud mines and explosives. Still a bit more needed.
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2013-04-20 |
koda |
update 0.9.19 with dev branch
0.9.19
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2013-04-11 |
unc0rr |
Reduce AI skills more on high Level values
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2013-04-10 |
jaree |
Change collision detection with current hedgehog
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2013-04-05 |
nemo |
drill test tweak based on watching AI play
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2013-04-02 |
unc0rr |
Fixes to make pas2c parse this
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-31 |
nemo |
Unbreak lua localisation, fix untranslated login prompt, update translations.
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2013-03-30 |
nemo |
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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2013-03-26 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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2013-03-18 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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2013-03-17 |
nemo |
Add some flags for a few of the magic Land values
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-01 |
deepdog |
GCI2012: Remove Structure Weapon Code
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-15 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-08 |
unc0rr |
Various tweaks to recent AI change
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2012-10-29 |
unc0rr |
Improve TestSniperRifle a bit
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2012-10-22 |
unc0rr |
- Fix desyncs triggered by AI
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2012-10-22 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
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2012-10-16 |
unc0rr |
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
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2012-10-13 |
unc0rr |
Fix crasher in TestCake
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2012-10-08 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
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2012-10-01 |
unc0rr |
- Fix warnings and hints
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2012-09-27 |
unc0rr |
Fix some hints
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2012-09-04 |
unc0rr |
Fix some warnings
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2012-08-29 |
sheepluva |
remove a redundant assignment; whitespace fixes
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2012-08-05 |
nemo |
no cake for youuuuu
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2012-08-05 |
nemo |
oops
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2012-08-04 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
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2012-08-03 |
unc0rr |
TestKamikaze, needs polishing
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2012-07-26 |
unc0rr |
Better prediction of cluster, melon, and whip
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