project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
2011-10-25 koda restore runtime compatibility with ios 3.2
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-09-21 koda fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
2011-08-23 koda FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
2011-05-12 koda all together now! releaseAndNil ftw
2011-05-01 koda fix rotation and ammomenu on ios
2011-03-01 koda Happy 2011 :)
2011-02-17 koda better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
2011-02-17 koda in the cocoa ammomenu show descriptions properly for lower weapons
2011-01-18 koda sheepluva suggested that game should pause when in weapon screen (iphone only)
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-25 koda update some files for new graphics and new ios4.2
2010-11-01 koda better support for wimpier i-devices
2010-10-31 koda add some phone rumbling to big explosions, airbomb and sinegun
2010-10-31 koda can move the new ammo menu freely
2010-10-25 koda the ios port is also iphone compatible
2010-10-21 koda add a default description to the new ammomenu Hedgewars-iOS-1.1
2010-10-20 koda some more memory opt
2010-10-17 koda add name, caption and description to the new ammomenu
2010-10-16 koda fix some glitches
2010-10-14 koda optimizations to new ammomenu and overlay
2010-10-14 koda less warning, no rotation glitch, more comments
2010-10-11 koda moved some utilities to a separate column with round buttons
2010-10-10 koda integrate nicely with external display
2010-10-10 koda some optimizations to drawing and fetching data of new ammomenu
2010-10-09 koda made the new menu toggable
2010-10-09 koda polishing the cocoa ammomenu a little, still requires work
2010-10-03 koda WIP for an objc ammomenu implementation
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