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project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
2011-10-25
koda
restore runtime compatibility with ios 3.2
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2011-10-01
koda
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-09-23
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-09-21
koda
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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2011-08-23
koda
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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2011-05-12
koda
all together now! releaseAndNil ftw
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2011-05-01
koda
fix rotation and ammomenu on ios
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2011-03-01
koda
Happy 2011 :)
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2011-02-17
koda
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
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2011-02-17
koda
in the cocoa ammomenu show descriptions properly for lower weapons
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2011-01-18
koda
sheepluva suggested that game should pause when in weapon screen (iphone only)
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2010-11-28
koda
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-25
koda
update some files for new graphics and new ios4.2
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2010-11-01
koda
better support for wimpier i-devices
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2010-10-31
koda
add some phone rumbling to big explosions, airbomb and sinegun
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2010-10-31
koda
can move the new ammo menu freely
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2010-10-25
koda
the ios port is also iphone compatible
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2010-10-21
koda
add a default description to the new ammomenu
Hedgewars-iOS-1.1
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2010-10-20
koda
some more memory opt
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2010-10-17
koda
add name, caption and description to the new ammomenu
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2010-10-16
koda
fix some glitches
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2010-10-14
koda
optimizations to new ammomenu and overlay
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2010-10-14
koda
less warning, no rotation glitch, more comments
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2010-10-11
koda
moved some utilities to a separate column with round buttons
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2010-10-10
koda
integrate nicely with external display
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2010-10-10
koda
some optimizations to drawing and fetching data of new ammomenu
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2010-10-09
koda
made the new menu toggable
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2010-10-09
koda
polishing the cocoa ammomenu a little, still requires work
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2010-10-03
koda
WIP for an objc ammomenu implementation
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