hedgewars/uAI.pas
2019-01-01 unc0rr - Bots activate extra time if needed
2019-01-01 unc0rr - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
2018-11-18 unc0rr AI is bazooka genius
2018-03-08 Wuzzy AI: Don't use tardis when in multishoot and not inf attack
2018-03-07 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
2017-10-20 Wuzzy Increase chance for AI to use tardis over skip
2017-10-20 Wuzzy AI player checks if it can use tardis before selecting it
2017-10-18 Wuzzy AI hogs use timebox instead of skip if clueless what to do
2017-10-18 Wuzzy AI doesn't use extra damage/vampirism/invulnerable again if already active
2016-05-15 sheepluva remove another useless SysUtils include
2016-03-18 nemo copypasta to make AI use vampirism too
2016-02-08 unc0rr Fix one more crasher in early freeEverything call
2016-01-31 unc0rr Bye-bye TryDo
2015-12-31 unc0rr AI is pretty good at using Bee weapon
2015-11-11 sheepluva add pchar casts to make pas2c happy sdl2transition
2015-11-10 sheepluva merge default sdl2transition
2015-11-10 sheepluva drop support for SDL 1.2 sdl2transition
2015-08-10 sheepluva more copyright fixes
2014-11-17 sheepluva some whitespace fixes
2014-04-28 unc0rr Don't activate invulnerability/vampirism between shots of multiattack weapon
2014-02-28 unc0rr AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-02-03 unc0rr - Cut actions array instead of performing full copy, when it is possible
2014-01-28 unc0rr AI always activates invulnerability and extra damage if it has them
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-12-24 nemo quick sanity change for AI + zerog
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-10-07 unc0rr - AI quickly shoots with desert eagle till hits the target
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