QTfrontend/ui/page/pagenetgame.h
2015-08-10 sheepluva more copyright fixes
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-17 sheepluva update copyright to 2014
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-02-22 unc0rr Support 'registered only' room flag in frontend
2013-02-09 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
2013-01-28 dag10 Reorganized layout and appearance of rooms list page.
2013-01-22 dag10 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
2013-01-21 dag10 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
2013-01-14 dag10 GCI2012: Improve Game Configuration Widget
2012-12-01 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
2012-10-26 sheepluva rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
2012-05-03 sheepluva add DLC button to net game room
2012-04-28 sheepluva license header year range adjustments
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-10-29 sheepluva update name autocompletion after nick change (since own nick isn't suggested)
2011-10-22 sheepluva some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-20 sheepluva comment typo
2011-10-19 sheepluva give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
2011-09-28 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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