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hedgewars/HHHandlers.inc
2008-05-18
unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-14
unc0rr
Fix some bugs with dropping from parachute
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2008-05-13
unc0rr
Initial support for attacking from rope
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2008-05-12
unc0rr
Some preparation work for attacking from rope, parachute and etc.
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2008-05-11
unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-05-11
unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
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2008-05-10
unc0rr
Implement whip weapon
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2008-05-10
unc0rr
Initial implementation of mortar
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2008-05-02
unc0rr
Fix attack direction when perform somersault
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-04-26
unc0rr
Desert Eagle and Shotgun shot animations
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2008-04-24
unc0rr
Hedgehog death animation
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2008-04-24
unc0rr
- Some more sounds
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2008-04-24
unc0rr
- Fix introduced bug with hh physics
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2008-04-24
unc0rr
Use some more sounds
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2008-04-24
unc0rr
Merge some more sounds
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2008-04-21
unc0rr
- Fix too long delay between shotgun and deagle shots
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2008-04-21
unc0rr
Animate baseball bat attack
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2008-04-13
unc0rr
Fix broken logic for the new parachute feature
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2008-04-12
unc0rr
Remove tailing spaces in some places
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2008-04-12
unc0rr
- Small formatting changes
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2008-04-12
unc0rr
Automatically use parachute when vertical speed is high enough
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2008-04-01
unc0rr
Use 'first blood' sound
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2008-03-07
unc0rr
- Your hedgehogs says you: "Yes, sir"
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2008-03-07
unc0rr
- Commit voice sounds by Stephen Alexander
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2008-02-25
unc0rr
Make high jump behaviour like in worms (back somersault)
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2008-02-05
unc0rr
- New command 'set weapon'
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2007-09-29
unc0rr
- Fix some warnings
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2007-09-22
unc0rr
- Training format change
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2007-09-21
unc0rr
Add CurrentHedgehog variable which simplifies code
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