CMakeLists.txt
Wed, 23 Jun 2010 13:43:56 +0200 smaxx General:
Mon, 21 Jun 2010 22:45:52 +0200 koda merge+smallupdate
Mon, 21 Jun 2010 16:08:24 +0200 koda memory management for openalbridge
Sun, 20 Jun 2010 23:05:11 +0200 koda some memory caring code
Sat, 19 Jun 2010 00:48:47 +0200 koda add initial stubs for selecting weapons in the ifrontend
Fri, 18 Jun 2010 20:45:45 +0200 sheepluva add local rev number/rev count to dev version suffix
Thu, 17 Jun 2010 16:28:42 +0200 koda Update repository checking code to reflect our recent Mercurial switch
Sat, 05 Jun 2010 14:07:58 +0000 koda now engine can be optionally built as library, there's an example wrapper of how to use it
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Sat, 17 Apr 2010 08:30:34 +0000 koda OpenAL makes a comeback! (might require some cleanup)
Fri, 16 Apr 2010 12:41:06 +0000 koda don't polish other people patches
Mon, 12 Apr 2010 21:51:09 +0000 koda patch by raptor (polished by me) to allow tiger/xcode24 compilation
Mon, 05 Apr 2010 16:31:02 +0000 unc0rr Return to -dev builds
Sun, 04 Apr 2010 15:51:19 +0000 unc0rr with this patch I'm unable to make rope stuck in land
Sun, 04 Apr 2010 10:16:40 +0000 smxx CMake:
less more (0) -100 -15 tip