unc0rr [Mon, 13 Oct 2008 12:58:44 +0000] rev 1346
Make messages be more debug-friendly
unc0rr [Sun, 12 Oct 2008 17:04:07 +0000] rev 1345
Server erases teams list after round finish, so everything should be okay now
unc0rr [Sun, 12 Oct 2008 16:45:13 +0000] rev 1344
Clients send roundfinished message to server when the round is over
unc0rr [Sun, 12 Oct 2008 16:31:23 +0000] rev 1343
Fix water rising too fast
unc0rr [Fri, 10 Oct 2008 13:19:05 +0000] rev 1342
Rename function
unc0rr [Fri, 10 Oct 2008 13:18:45 +0000] rev 1341
Allow --port=PORT command-line parameter to specify the port to listen on
unc0rr [Thu, 09 Oct 2008 21:00:42 +0000] rev 1340
Flush CONNECTED message, so client hasn't to wait for it on connect
unc0rr [Thu, 09 Oct 2008 20:36:53 +0000] rev 1339
Fix the bug
unc0rr [Thu, 09 Oct 2008 17:28:22 +0000] rev 1338
Stub to run network game
unc0rr [Thu, 09 Oct 2008 17:15:04 +0000] rev 1337
Update protocol doc
unc0rr [Thu, 09 Oct 2008 17:14:29 +0000] rev 1336
Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr [Thu, 09 Oct 2008 16:05:01 +0000] rev 1335
Small optimization (use partition instead of two filters with opposite predicates)
unc0rr [Thu, 09 Oct 2008 16:03:27 +0000] rev 1334
Send team removal message to others in room when client disconnects
unc0rr [Thu, 09 Oct 2008 15:54:09 +0000] rev 1333
- Fix a bug with chosen map (new clinet gets wrong information)
- Fix mapContainer bug when switching quickly from random map to a painted one
unc0rr [Thu, 09 Oct 2008 13:57:18 +0000] rev 1332
Fix that bug (lol, pretty fast, eh?)
unc0rr [Thu, 09 Oct 2008 13:57:02 +0000] rev 1331
Send teams info to newly connected client (has a bug with team sequence, need to discover)
unc0rr [Thu, 09 Oct 2008 13:53:03 +0000] rev 1330
- Allow team color changing
- Fix team removing handler in client's code
unc0rr [Thu, 09 Oct 2008 13:48:06 +0000] rev 1329
- Only team owner can remove team from the list
- Fix check for hedgehogs number overflow
unc0rr [Thu, 09 Oct 2008 13:45:40 +0000] rev 1328
Add support for removing team
unc0rr [Thu, 09 Oct 2008 13:43:47 +0000] rev 1327
Can choose hedgehogs number now
unc0rr [Thu, 09 Oct 2008 13:01:52 +0000] rev 1326
Add seduction weapon sound
unc0rr [Wed, 08 Oct 2008 18:56:32 +0000] rev 1325
Adding teams now works
unc0rr [Wed, 08 Oct 2008 18:46:02 +0000] rev 1324
Get rid of team id in client code
unc0rr [Wed, 08 Oct 2008 18:38:54 +0000] rev 1323
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr [Wed, 08 Oct 2008 18:29:16 +0000] rev 1322
Fix protocol implementation to conform documentation
unc0rr [Wed, 08 Oct 2008 18:25:08 +0000] rev 1321
- Add protocol description (just started)
- Some work on server to make team add posiible
unc0rr [Wed, 08 Oct 2008 15:57:35 +0000] rev 1320
Optimize list lookups a bit
unc0rr [Wed, 08 Oct 2008 15:55:23 +0000] rev 1319
Reformat some code =P
unc0rr [Wed, 08 Oct 2008 15:53:23 +0000] rev 1318
- Shut the client's tries to configure server up
- Fix a bug which led to "different maps generated" when server changes map, but theme doesn't get changed
unc0rr [Wed, 08 Oct 2008 15:42:09 +0000] rev 1317
Server now fully supports game options