koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10977
Fix building hedgewars-server
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10976
Allow skipping the bundle step after install on OSX
koda [Tue, 02 Jun 2015 18:10:46 +0100] rev 10975
Make sure that the png library name is always defined
koda [Tue, 02 Jun 2015 17:57:15 +0100] rev 10974
Fix libsdl bundling on OSX when library rather than framework is used
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10973
Move OSX SDL library configuration from SDLh to proper CMakeLists
koda [Tue, 02 Jun 2015 01:28:21 +0100] rev 10972
Fix retina rendering on OSX
This does not actually improve any graphics, but at least OSX native
GUI elements won't look pixellated any more.
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10971
Fix building on OSX when autoupdate is disabled
sheepluva [Tue, 26 May 2015 23:29:53 +0200] rev 10970
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
nemo [Wed, 27 May 2015 10:37:12 -0400] rev 10969
add a bit more spacing around stars, add pad parameter to increase spacing between objects
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 23:00:56 +0900] rev 10968
- reorder waypoint preview
- make infinite UFO fuel map-dependant
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 22:34:11 +0900] rev 10967
- preview generation for rubbers, air-mines, crates, barrels
- add map previews for the other 6 TechRacer maps
- make TechRacer (more or less) work out the box
- randomize map by clicking on preview (when map unspecified)
unC0Rr [Tue, 26 May 2015 12:00:39 +0300] rev 10966
merge
sheepluva [Tue, 26 May 2015 10:42:17 +0200] rev 10965
merge git head and hg head
unC0Rr [Tue, 26 May 2015 11:59:46 +0300] rev 10964
Make sure to have gstMoving flag cleared
nemo [Mon, 25 May 2015 16:53:52 -0400] rev 10963
call setScript update if scheme changes, due to scriptparams