Wed, 12 Aug 2009 12:53:05 +0000 |
unc0rr |
Now really fix
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Wed, 12 Aug 2009 12:52:14 +0000 |
unc0rr |
Fix compilation
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Wed, 05 Aug 2009 05:44:13 +0000 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
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Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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Sun, 21 Jun 2009 18:00:43 +0000 |
unc0rr |
Oops, fix database process interaction
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Fri, 19 Jun 2009 17:55:42 +0000 |
unc0rr |
Implement sending gameserver stats to webserver
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Wed, 27 May 2009 18:13:06 +0000 |
unc0rr |
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
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Wed, 27 May 2009 15:29:30 +0000 |
unc0rr |
- Prevent server from producing zombies
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Wed, 27 May 2009 03:48:59 +0000 |
unc0rr |
Fix server compilation
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Mon, 25 May 2009 17:33:39 +0000 |
unc0rr |
Add caching for accounts information (entries are stored in memory forever)
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Mon, 25 May 2009 15:24:27 +0000 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
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Mon, 13 Apr 2009 09:36:25 +0000 |
unc0rr |
- Add gameServer to build system
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Sun, 12 Apr 2009 15:35:22 +0000 |
unc0rr |
Prevent server from crashing when get SqlNull value
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Sun, 12 Apr 2009 06:01:17 +0000 |
unc0rr |
Better SQL statement, allows NULL rid
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