Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15053
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15052
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15051
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15050
ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15049
Fix health case/barrel health texture being sometimes not created
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15048
disallow zero rope step
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15047
use contains where possible
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15046
remove RangeContains in favor of standard contains
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15045
add rope layers
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15044
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15043
Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15042
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15041
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15040
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15039
ACF1: Fix pastMoleHeadAnim being played twice