Tue, 23 Aug 2011 03:46:17 +0200 | koda | FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay! | file | diff | annotate |
Thu, 04 Aug 2011 17:44:55 +0200 | Xeli | merge | file | diff | annotate |
Tue, 02 Aug 2011 00:28:49 +0200 | koda | add a couple of nilcheck for safety | file | diff | annotate |
Thu, 04 Aug 2011 17:17:21 +0200 | Xeli | Created callbacks to give the frontend information of maxteams/hogs | file | diff | annotate |
Sat, 30 Apr 2011 20:06:05 +0200 | koda | small fix for starting the ios game | file | diff | annotate |
Wed, 20 Apr 2011 05:26:47 +0200 | koda | and now for something completely different, overlay refactoring! | file | diff | annotate |
Fri, 08 Apr 2011 13:42:25 +0200 | sheepluva | // | file | diff | annotate |