QTfrontend/hwform.cpp
2011-10-29 sheepluva update name autocompletion after nick change (since own nick isn't suggested)
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-10-25 sheepluva move (prematurely) finishing game by removing all teams into engine since that's where it should happen
2011-10-25 sheepluva remove any thread-safe stuff I introduced since it's not needed
2011-10-23 sheepluva potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
2011-10-22 sheepluva some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
2011-10-21 sheepluva simplified some stuff I wrote
2011-10-21 sheepluva finishing SDLInterface cleanup (wrt audio)
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-20 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-19 sheepluva give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
2011-10-16 koda merge the changes applied to 0.9.16
2011-09-27 sheepluva PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
2011-09-26 sheepluva some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
2011-09-25 sheepluva small cleanup: enum instead of magic numbers
2011-09-25 sheepluva fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
2011-09-25 sheepluva get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-24 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
2011-09-24 sheepluva code cleanup/etc
2011-10-14 koda display a message when network is down or server is not reachable, nemo also made the page refresh at display time 0.9.16
2011-09-23 sheepluva many many netclient/frondent changes (just the beginning though):
2011-09-14 sheepluva team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
2011-09-11 unc0rr Save demo when loaded from save game finishes
2011-09-11 sheepluva fix for issue #269
2011-09-04 unc0rr Some renaming
2011-09-04 unc0rr Replace iterators with simple declarative foreach (not tested if it works)
2011-09-04 nemo Add a crappy button to encourage artists to make another one. Restore Info page.
2011-09-03 unc0rr Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
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