Mon, 24 Jan 2011 21:32:26 +0300 Apply new nick restrictions in server rewrite too server_refactor
unc0rr [Mon, 24 Jan 2011 21:32:26 +0300] rev 4581
Apply new nick restrictions in server rewrite too
Sun, 19 Dec 2010 21:16:14 -0500 add AI routine
nemo [Sun, 19 Dec 2010 21:16:14 -0500] rev 4580
add AI routine
Mon, 10 Jan 2011 18:57:44 +0300 Explicitly kill listening thread in try to prevent messages recieving bugs server_refactor
unc0rr [Mon, 10 Jan 2011 18:57:44 +0300] rev 4579
Explicitly kill listening thread in try to prevent messages recieving bugs
Sun, 19 Dec 2010 21:06:34 -0500 Snowball weapon
nemo [Sun, 19 Dec 2010 21:06:34 -0500] rev 4578
Snowball weapon
Mon, 10 Jan 2011 18:29:43 +0300 Even less craziness server_refactor
unc0rr [Mon, 10 Jan 2011 18:29:43 +0300] rev 4577
Even less craziness
Mon, 20 Dec 2010 02:00:22 +0100 fixed and enabled removing of game scheme from options page
Henek [Mon, 20 Dec 2010 02:00:22 +0100] rev 4576
fixed and enabled removing of game scheme from options page
Mon, 10 Jan 2011 18:28:39 +0300 Fix check for unique nick server_refactor
unc0rr [Mon, 10 Jan 2011 18:28:39 +0300] rev 4575
Fix check for unique nick
Mon, 20 Dec 2010 01:08:46 +0100 ipod touch 4g has only 256mb of ram (like ipad)
koda [Mon, 20 Dec 2010 01:08:46 +0100] rev 4574
ipod touch 4g has only 256mb of ram (like ipad)
Mon, 10 Jan 2011 18:14:05 +0300 Fix typo server_refactor
unc0rr [Mon, 10 Jan 2011 18:14:05 +0300] rev 4573
Fix typo
Sun, 19 Dec 2010 14:11:55 -0500 fix typo in hand drawn maps
nemo [Sun, 19 Dec 2010 14:11:55 -0500] rev 4572
fix typo in hand drawn maps
Mon, 10 Jan 2011 18:12:13 +0300 Bring back room and teams removing server_refactor
unc0rr [Mon, 10 Jan 2011 18:12:13 +0300] rev 4571
Bring back room and teams removing
Sun, 19 Dec 2010 13:33:45 -0500 Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
nemo [Sun, 19 Dec 2010 13:33:45 -0500] rev 4570
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Mon, 10 Jan 2011 15:42:17 +0300 Convert function to a map server_refactor
unc0rr [Mon, 10 Jan 2011 15:42:17 +0300] rev 4569
Convert function to a map
Sun, 19 Dec 2010 13:31:55 -0500 Ok. This should pull 0.9.14.1 server into default
nemo [Sun, 19 Dec 2010 13:31:55 -0500] rev 4568
Ok. This should pull 0.9.14.1 server into default
Sun, 19 Dec 2010 13:21:14 -0500 Server refactor branch to continue work started in ead2ed20dfd4 server_refactor
nemo [Sun, 19 Dec 2010 13:21:14 -0500] rev 4567
Server refactor branch to continue work started in ead2ed20dfd4
Sun, 19 Dec 2010 20:45:15 +0300 Adjust magic consts
unc0rr [Sun, 19 Dec 2010 20:45:15 +0300] rev 4566
Adjust magic consts
Sun, 19 Dec 2010 20:33:33 +0300 Most probably it's fix to a crash
unc0rr [Sun, 19 Dec 2010 20:33:33 +0300] rev 4565
Most probably it's fix to a crash
Sun, 19 Dec 2010 20:22:48 +0300 Remove deleteLater()
unc0rr [Sun, 19 Dec 2010 20:22:48 +0300] rev 4564
Remove deleteLater()
Sun, 19 Dec 2010 20:16:07 +0300 Some debug info
unc0rr [Sun, 19 Dec 2010 20:16:07 +0300] rev 4563
Some debug info
Sun, 19 Dec 2010 20:01:24 +0300 - Simplify map container code a bit
unc0rr [Sun, 19 Dec 2010 20:01:24 +0300] rev 4562
- Simplify map container code a bit
Sun, 19 Dec 2010 19:24:15 +0300 Seems like just a source of bugs
unc0rr [Sun, 19 Dec 2010 19:24:15 +0300] rev 4561
Seems like just a source of bugs
Sat, 18 Dec 2010 23:02:39 +0300 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr [Sat, 18 Dec 2010 23:02:39 +0300] rev 4560
- Some work on drawMap widget and scene to allow undo, clear, save and load operations - Fix tons of "parameter not used" warnings
Sat, 18 Dec 2010 21:19:26 +0300 Report 48 hogs for drawn maps
unc0rr [Sat, 18 Dec 2010 21:19:26 +0300] rev 4559
Report 48 hogs for drawn maps
Sat, 18 Dec 2010 21:17:37 +0300 merge
unc0rr [Sat, 18 Dec 2010 21:17:37 +0300] rev 4558
merge
Sat, 18 Dec 2010 19:15:26 +0100 fix layout in game config widget as per nemo's request
Henek [Sat, 18 Dec 2010 19:15:26 +0100] rev 4557
fix layout in game config widget as per nemo's request
Sat, 18 Dec 2010 21:17:12 +0300 Make use of showEvent, so there's no more need in manual resizing of draw map widget
unc0rr [Sat, 18 Dec 2010 21:17:12 +0300] rev 4556
Make use of showEvent, so there's no more need in manual resizing of draw map widget
Sat, 18 Dec 2010 21:08:02 +0300 Try to avoid binary data in log, use shorter descriptions
unc0rr [Sat, 18 Dec 2010 21:08:02 +0300] rev 4555
Try to avoid binary data in log, use shorter descriptions
Sat, 18 Dec 2010 10:46:59 -0500 oops
nemo [Sat, 18 Dec 2010 10:46:59 -0500] rev 4554
oops
Sat, 18 Dec 2010 10:43:36 -0500 Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
nemo [Sat, 18 Dec 2010 10:43:36 -0500] rev 4553
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
Sat, 18 Dec 2010 15:14:27 +0100 merge
koda [Sat, 18 Dec 2010 15:14:27 +0100] rev 4552
merge
Fri, 17 Dec 2010 19:27:02 +0100 added replacement of "_" to " " in gameplay scripts
Henek [Fri, 17 Dec 2010 19:27:02 +0100] rev 4551
added replacement of "_" to " " in gameplay scripts
Fri, 17 Dec 2010 09:26:02 +0100 added set button to seed edit so maps won't regenerate as often
Henek [Fri, 17 Dec 2010 09:26:02 +0100] rev 4550
added set button to seed edit so maps won't regenerate as often
Sat, 18 Dec 2010 15:14:16 +0100 initial stats interpretation for ifrontend
koda [Sat, 18 Dec 2010 15:14:16 +0100] rev 4549
initial stats interpretation for ifrontend
Thu, 16 Dec 2010 17:40:31 -0500 disable ready timer again, until I can figure out why my message didn't get through.
nemo [Thu, 16 Dec 2010 17:40:31 -0500] rev 4548
disable ready timer again, until I can figure out why my message didn't get through.
Thu, 16 Dec 2010 22:46:38 +0100 move server connection stuff in its own class
koda [Thu, 16 Dec 2010 22:46:38 +0100] rev 4547
move server connection stuff in its own class
Thu, 16 Dec 2010 15:26:19 -0500 oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
nemo [Thu, 16 Dec 2010 15:26:19 -0500] rev 4546
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
Thu, 16 Dec 2010 15:02:35 -0500 offset the sprite
nemo [Thu, 16 Dec 2010 15:02:35 -0500] rev 4545
offset the sprite
Thu, 16 Dec 2010 14:34:11 -0500 If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
nemo [Thu, 16 Dec 2010 14:34:11 -0500] rev 4544
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
Thu, 16 Dec 2010 09:18:03 +0100 Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
koda [Thu, 16 Dec 2010 09:18:03 +0100] rev 4543
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
Thu, 16 Dec 2010 02:36:56 +0100 version bump Hedgewars-iOS-1.2.1
koda [Thu, 16 Dec 2010 02:36:56 +0100] rev 4542
version bump
Thu, 16 Dec 2010 02:34:02 +0100 ignore touches around dpad and buttons (for real)
koda [Thu, 16 Dec 2010 02:34:02 +0100] rev 4541
ignore touches around dpad and buttons (for real)
Thu, 16 Dec 2010 01:45:15 +0100 add two preferences for enabling/disabling blurry land and multitasking
koda [Thu, 16 Dec 2010 01:45:15 +0100] rev 4540
add two preferences for enabling/disabling blurry land and multitasking
Thu, 16 Dec 2010 00:48:32 +0100 store the (future) password with md5 for ifrontend
koda [Thu, 16 Dec 2010 00:48:32 +0100] rev 4539
store the (future) password with md5 for ifrontend
Thu, 16 Dec 2010 00:24:57 +0100 add more space for this help message on ipad
koda [Thu, 16 Dec 2010 00:24:57 +0100] rev 4538
add more space for this help message on ipad
Wed, 15 Dec 2010 22:03:46 +0300 Recieve and parse DRAWNMAP config
unc0rr [Wed, 15 Dec 2010 22:03:46 +0300] rev 4537
Recieve and parse DRAWNMAP config
Wed, 15 Dec 2010 21:48:54 +0300 Fix crash on forced disconnect
unc0rr [Wed, 15 Dec 2010 21:48:54 +0300] rev 4536
Fix crash on forced disconnect
Wed, 15 Dec 2010 21:40:16 +0300 The Fix
unc0rr [Wed, 15 Dec 2010 21:40:16 +0300] rev 4535
The Fix
Wed, 15 Dec 2010 21:10:25 +0300 Don't use std::string
unc0rr [Wed, 15 Dec 2010 21:10:25 +0300] rev 4534
Don't use std::string
Tue, 14 Dec 2010 20:41:33 -0500 add optional state parameter to hogsay
nemo [Tue, 14 Dec 2010 20:41:33 -0500] rev 4533
add optional state parameter to hogsay
Tue, 14 Dec 2010 19:36:12 -0500 oops
nemo [Tue, 14 Dec 2010 19:36:12 -0500] rev 4532
oops
Tue, 14 Dec 2010 18:18:54 -0500 Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo [Tue, 14 Dec 2010 18:18:54 -0500] rev 4531
Reenable ReadyTimer using a synced message NEEDS TESTING.
Tue, 14 Dec 2010 17:47:53 -0500 merge
nemo [Tue, 14 Dec 2010 17:47:53 -0500] rev 4530
merge
Tue, 14 Dec 2010 22:32:47 +0100 Update Slovak translation
jose1711 [Tue, 14 Dec 2010 22:32:47 +0100] rev 4529
Update Slovak translation
Tue, 14 Dec 2010 17:47:38 -0500 Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
nemo [Tue, 14 Dec 2010 17:47:38 -0500] rev 4528
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
Tue, 14 Dec 2010 21:56:37 +0300 Compess at highest ratio
unc0rr [Tue, 14 Dec 2010 21:56:37 +0300] rev 4527
Compess at highest ratio
Tue, 14 Dec 2010 21:04:43 +0300 Debug messages
unc0rr [Tue, 14 Dec 2010 21:04:43 +0300] rev 4526
Debug messages
Tue, 14 Dec 2010 20:46:50 +0300 Try to send drawn map data to net server
unc0rr [Tue, 14 Dec 2010 20:46:50 +0300] rev 4525
Try to send drawn map data to net server
Tue, 14 Dec 2010 20:01:27 +0300 Don't reset teams when returning from draw map page
unc0rr [Tue, 14 Dec 2010 20:01:27 +0300] rev 4524
Don't reset teams when returning from draw map page
Mon, 13 Dec 2010 19:22:09 -0500 oops. forgot the getter.
nemo [Mon, 13 Dec 2010 19:22:09 -0500] rev 4523
oops. forgot the getter.
Mon, 13 Dec 2010 19:00:03 -0500 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo [Mon, 13 Dec 2010 19:00:03 -0500] rev 4522
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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