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hedgewars/GSHandlers.inc
2010-05-10
mbait
Code restlyling: experimental restyling of one module
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2010-05-06
sheepluva
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
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2010-05-06
nemo
trying to unbreak what I broke
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2010-05-06
sheepluva
portal:
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2010-05-04
nemo
Add back in earlier lines, commented out
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2010-05-04
nemo
erase useless junk
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2010-05-04
sheepluva
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
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2010-05-04
nemo
Add drown-the-playing-hog check for case of piano falling off the landscape.
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2010-05-04
sheepluva
on portal death: make sure that the linked portal know it has been unlinked
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2010-05-04
sheepluva
fix segfault on destroyed portal
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2010-05-04
nemo
TEMPORARY
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2010-05-04
sheepluva
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
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2010-05-03
nemo
tweak
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2010-05-03
sheepluva
tweak land angle detection/portal a bit
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2010-05-02
smxx
Engine:
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2010-05-02
nemo
Minor tweak. Still needs a lot of work.
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2010-05-02
nemo
hax
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2010-05-02
nemo
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
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2010-05-02
sheepluva
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
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2010-05-02
nemo
Drown the hog using the piano
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2010-05-02
nemo
Avoid checking in log spam.
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2010-05-02
nemo
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
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2010-05-02
nemo
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
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2010-05-01
nemo
Minor change, so sheepluva can comment
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2010-05-01
nemo
Fix portal graphic name, continuing work on portal movement
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2010-05-01
sheepluva
* added some comments
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2010-04-30
mbait
Gas grenade:
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2010-04-29
sheepluva
let players affect in which direction their teleported hedgehog will look
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2010-04-19
smxx
Engine:
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2010-04-19
smxx
Engine:
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