Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:37:35 +0200] rev 15703
AI: Switch to amNothing instead of amSkip to unselect weapon
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:25:15 +0200] rev 15702
Teach top AI level to track falling with airstrikes
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:14:44 +0200] rev 15701
AI: Teach AI that piano can't blast thru solid land
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:05:35 +0200] rev 15700
AI: Airborne attacks: Move height of target X to first hit
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:36:27 +0200] rev 15699
Follow airplane gear on spawn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:29:37 +0200] rev 15698
AI: Fix starting height of airborne attacks
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:22:08 +0200] rev 15697
AI: Improve drill strike prediction
alfadur [Sun, 05 Jul 2020 18:37:29 +0300] rev 15696
fix hitorder dispatch
sheepluva [Sun, 05 Jul 2020 14:53:44 +0200] rev 15695
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15694
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Backport of 783959a6810b to branch ui-scaling by sheepluva
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15693
[backport] Chat scale: Move setting to Video tab
Backport of 9455b9e56aee to branch ui-scaling by sheepluva
alfadur [Sun, 05 Jul 2020 04:00:29 +0300] rev 15692
add basic jumping to sentries
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15691
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15690
Chat scale: Move setting to Video tab
sheepluva [Sat, 04 Jul 2020 22:18:54 +0200] rev 15689
fix accidential resurrection of removed code of merge 63e2b7b2ec47
code was originally removed in 93429d8f6b3f
sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15688
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15687
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15686
fix chat-scaling being awkward due to font size pt/px confusion
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15685
Merge branch 1.0.0 into branch ui-scaling
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15684
prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15683
increase sentry vision angle
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15682
don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15681
turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15680
draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15679
add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15678
downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15677
add separate hit order for sentries
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15676
Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15675
Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15674
Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15673
Increase X camera limit back to 2048
Oops, the number 0 was done by mistake
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15672
Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15671
add sentries to ammo config
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15670
limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15669
prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15668
refactor collision tests
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15667
place sentries on start
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15666
add sentries count to game config
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15665
reduce sentry damange
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15664
add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15663
add current 🦔 targeting to sentry
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15662
add sentry walking cycle
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15661
add sentry 🤖 stub
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15660
Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15659
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15658
Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15657
Don't check speed and land for MoreWind check in doFallingGear
Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15656
Teach AI how to deal with gfMoreWind
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15655
remove forced position change from blowtorch
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15654
Fix AI thread erroring out when there are no targets
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15653
real collision fix
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15652
remove wiggle throttling in anticipation of a real collision fix 🥁
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15651
Update ChangeLog and CREDITS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15650
workaround for world edge selector on MacOS
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15649
extend double jump activation window
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15648
add 🐼 hat
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15647
make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15646
fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15645
merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15644
use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15643
throttle wiggling
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15642
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15641
AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15640
Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15639
Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15638
Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15637
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15636
Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15635
AI: Rewrite TestMolotov
The old function was broken, the AI just refused to use the molotov, ever
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15634
Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15633
Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15632
AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15631
AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15630
Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15629
Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15628
Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15627
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15626
Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15625
AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15624
Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15623
Teach AI to drop mines from safe height
Placing mine on ground and then escaping is not possible yet
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15591
fix editing teams while a game is in progress
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15590
Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15589
Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15588
Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15587
Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15586
Hats webpage: Many improvements and fixes (2nd try)
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15585
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Sadly, the update did not work when hosted online. :-(
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15584
Hats webpage: Fix URLs