Thu, 08 May 2008 14:22:19 +0000 |
unc0rr |
Fix mines on top of the case issue also
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Thu, 08 May 2008 14:06:44 +0000 |
unc0rr |
Fix collecting cases after teleportation
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Thu, 08 May 2008 13:55:14 +0000 |
unc0rr |
Fix issue with hedgehog on top of the hedgehog with pickhammer
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Sat, 26 Apr 2008 14:35:01 +0000 |
unc0rr |
Desert Eagle and Shotgun shot animations
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Mon, 21 Apr 2008 16:51:14 +0000 |
unc0rr |
Animate baseball bat attack
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Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
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Sun, 13 Apr 2008 16:14:13 +0000 |
unc0rr |
Add sprite for pickhammer
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Sun, 23 Mar 2008 18:08:00 +0000 |
unc0rr |
Fix fall without damage trick, which could be performed with not attached rope
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Sun, 23 Mar 2008 18:03:07 +0000 |
unc0rr |
Fix bug allowing to make stacks of hedgehogs with teleport
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Fri, 21 Mar 2008 20:34:48 +0000 |
unc0rr |
Fix accessing to freed memory
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Fri, 14 Mar 2008 16:51:24 +0000 |
unc0rr |
Fix potentional syncronizing bug
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Sun, 09 Mar 2008 12:33:54 +0000 |
unc0rr |
Fix hedgehogs switching hang
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Fri, 07 Mar 2008 18:10:03 +0000 |
unc0rr |
- Use cloud as 'visual gear'
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Fri, 07 Mar 2008 14:47:03 +0000 |
unc0rr |
- 'Incoming!' shout when the plane appears
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Fri, 07 Mar 2008 13:16:11 +0000 |
unc0rr |
Fix teleportation bug spotted by Tiyuri
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Sun, 24 Feb 2008 20:00:31 +0000 |
unc0rr |
- More accurate rope collision detection
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Mon, 28 Jan 2008 19:05:29 +0000 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
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Sun, 30 Dec 2007 16:40:12 +0000 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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Thu, 13 Dec 2007 16:10:58 +0000 |
unc0rr |
- Fix for hedgehogs switching
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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Mon, 10 Sep 2007 20:00:58 +0000 |
unc0rr |
Basic gtTarget support
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Sat, 18 Aug 2007 20:53:49 +0000 |
unc0rr |
Fix some warnings
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Thu, 16 Aug 2007 07:05:29 +0000 |
unc0rr |
- Small fixes
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Sun, 15 Jul 2007 14:02:26 +0000 |
unc0rr |
UFO Sound
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Sun, 15 Jul 2007 13:35:32 +0000 |
unc0rr |
Desert Eagle sound
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Fri, 13 Jul 2007 20:00:42 +0000 |
unc0rr |
- TeamHealthSorter refactored to know about clans
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Tue, 03 Jul 2007 17:06:18 +0000 |
unc0rr |
Fix warnings
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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Mon, 02 Jul 2007 16:21:07 +0000 |
unc0rr |
Fix some warnings
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Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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Mon, 11 Jun 2007 15:52:32 +0000 |
unc0rr |
- Many fixes related to hh switcher
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Wed, 06 Jun 2007 21:27:12 +0000 |
unc0rr |
- Various small fixes
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Mon, 04 Jun 2007 21:29:05 +0000 |
unc0rr |
Fix typo
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Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
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Sat, 26 May 2007 20:47:36 +0000 |
unc0rr |
Teleported hedgehog picks up cases
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Sat, 26 May 2007 16:49:37 +0000 |
unc0rr |
Tags with current damage
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Thu, 24 May 2007 20:33:07 +0000 |
unc0rr |
- Fix some collision bugs
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Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
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Thu, 24 May 2007 18:48:35 +0000 |
unc0rr |
- Fix desert eagle
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Mon, 21 May 2007 18:07:25 +0000 |
unc0rr |
- Don't kick cases by moving hedgehog
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Mon, 21 May 2007 15:42:21 +0000 |
unc0rr |
Fix using parachute while staying on the ground
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Fri, 18 May 2007 16:40:43 +0000 |
unc0rr |
Fix firepunch regression
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Mon, 14 May 2007 18:58:54 +0000 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
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Wed, 09 May 2007 20:32:41 +0000 |
unc0rr |
- Further work on new collisions implementation
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Sat, 05 May 2007 16:04:55 +0000 |
unc0rr |
- A good implementation of shotgun
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Fri, 04 May 2007 19:59:51 +0000 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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Wed, 02 May 2007 18:41:44 +0000 |
unc0rr |
Mines also collide
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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Sun, 11 Mar 2007 17:19:28 +0000 |
unc0rr |
- Fix most of the warnings in hwengine
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Tue, 13 Feb 2007 21:22:00 +0000 |
unc0rr |
Fix hedgehog stopping after picking up bonus box
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Tue, 13 Feb 2007 18:16:03 +0000 |
unc0rr |
Fix bugs:
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Mon, 12 Feb 2007 18:14:11 +0000 |
unc0rr |
Follow bombs and mines thrown by plane
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Sun, 11 Feb 2007 19:57:29 +0000 |
unc0rr |
Better AI behavior
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Fri, 09 Feb 2007 23:55:02 +0000 |
unc0rr |
Tune pickhammer
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Thu, 08 Feb 2007 16:29:33 +0000 |
unc0rr |
- Bind also 9th slot
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Wed, 07 Feb 2007 21:36:55 +0000 |
unc0rr |
Construction tool
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Wed, 07 Feb 2007 17:27:32 +0000 |
unc0rr |
Airplane can fly from right to left
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Sun, 28 Jan 2007 16:40:04 +0000 |
unc0rr |
- UFO smokes
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
unc0rr |
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Tue, 23 Jan 2007 16:59:05 +0000 |
unc0rr |
- New Land Generator
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Mon, 22 Jan 2007 18:32:00 +0000 |
unc0rr |
- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
unc0rr |
Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Tue, 16 Jan 2007 22:13:58 +0000 |
unc0rr |
Another float debug
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Tue, 16 Jan 2007 16:51:12 +0000 |
unc0rr |
Some fixes, revert debug code
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Mon, 15 Jan 2007 23:25:44 +0000 |
unc0rr |
Get further with debug
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Mon, 15 Jan 2007 23:03:20 +0000 |
unc0rr |
More detailed debug
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Mon, 15 Jan 2007 22:33:40 +0000 |
unc0rr |
Rope debug stuff
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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Tue, 19 Dec 2006 17:20:14 +0000 |
unc0rr |
Better blowtorch
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Sun, 17 Dec 2006 20:50:49 +0000 |
unc0rr |
Attack angle constraints
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Sun, 17 Dec 2006 18:40:04 +0000 |
unc0rr |
Now blow torch angle can be changed during blowing :)
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Sun, 17 Dec 2006 17:55:41 +0000 |
unc0rr |
First implementation of Blow Torch
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Thu, 14 Dec 2006 20:06:46 +0000 |
unc0rr |
Simplify hedgehogs physics code, make it better
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Wed, 29 Nov 2006 20:33:07 +0000 |
unc0rr |
Mine Strike weapon
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Tue, 28 Nov 2006 18:22:03 +0000 |
unc0rr |
Airplane sprite
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Tue, 28 Nov 2006 17:14:39 +0000 |
unc0rr |
- Pickhammer sound
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Thu, 23 Nov 2006 20:10:42 +0000 |
unc0rr |
- Health tags over drowned hedgehogs
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Sun, 29 Oct 2006 13:06:27 +0000 |
unc0rr |
Fix serious bug in pneumatic drill
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Sat, 28 Oct 2006 13:18:23 +0000 |
unc0rr |
Parachute fixes
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Sat, 28 Oct 2006 12:56:04 +0000 |
unc0rr |
Parachute
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Sat, 23 Sep 2006 19:26:07 +0000 |
unc0rr |
- AmmoMenu
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Fri, 15 Sep 2006 13:47:01 +0000 |
unc0rr |
- Fix AI not to damage self hedgehogs
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Mon, 11 Sep 2006 21:44:38 +0000 |
unc0rr |
- Many fixes to AI
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Thu, 17 Aug 2006 13:54:18 +0000 |
unc0rr |
- Many small fixes in engine
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Sat, 12 Aug 2006 17:41:02 +0000 |
unc0rr |
- Initialize translations earlier
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Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
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Sun, 06 Aug 2006 20:08:15 +0000 |
unc0rr |
Get rid of x86 assembler when using fpc
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Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
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Thu, 27 Jul 2006 15:24:14 +0000 |
unc0rr |
- Fix various bugs
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Mon, 24 Jul 2006 14:03:51 +0000 |
unc0rr |
- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
unc0rr |
- New fort
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Fri, 21 Jul 2006 20:37:44 +0000 |
unc0rr |
More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
unc0rr |
- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
unc0rr |
Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
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Wed, 28 Jun 2006 18:27:42 +0000 |
unc0rr |
- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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Tue, 20 Jun 2006 21:21:31 +0000 |
unc0rr |
Collision-related stuff
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Wed, 01 Feb 2006 20:42:53 +0000 |
unc0rr |
- Fixed compiling .)
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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Sun, 15 Jan 2006 14:14:12 +0000 |
unc0rr |
- Teams health bars sorting
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Wed, 11 Jan 2006 20:01:36 +0000 |
unc0rr |
- Fixed dynamit sprite
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:33:12 +0000 |
unc0rr |
- Fixed console behavior
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Sat, 07 Jan 2006 15:21:44 +0000 |
unc0rr |
- Increased FPS
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Thu, 05 Jan 2006 22:55:45 +0000 |
unc0rr |
Better Desert Eagle and Shotgun
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