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hedgewars/uMobile.pas
Mon, 26 Mar 2012 03:24:50 +0200
koda
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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Fri, 17 Feb 2012 18:23:36 +0100
koda
the most important commit of the year
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Sun, 05 Feb 2012 15:52:26 +0100
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Thu, 26 Jan 2012 22:19:52 +0100
Xeli
fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
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Tue, 17 Jan 2012 09:01:31 -0500
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Mon, 31 Oct 2011 03:08:16 +0100
koda
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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Fri, 23 Sep 2011 09:58:41 +0200
koda
don't rumble while synchronising a demo/save
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