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hedgewars/uTeams.pas
2009-04-30
unc0rr
nemo's great patch:
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2009-04-19
unc0rr
Move health sorter to visual gears:
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2009-03-26
unc0rr
Fix bug with rope and bazooka
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2009-03-22
unc0rr
Apply koda's OpenGL ES compatibility patch
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2009-01-16
unc0rr
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
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2009-01-14
unc0rr
Fix voicepacks
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2009-01-14
unc0rr
Mostly fix voicepack usage
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2009-01-12
unc0rr
Fix small bug in voicepacks support in engine. It's complete and tested now.
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2009-01-12
unc0rr
Start voicepacks implementation
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2009-01-12
unc0rr
Don't fallback to default binds set when switching to remotely driven team
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2008-11-14
unc0rr
More verbose gear delete debuglog message
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2008-10-15
unc0rr
Fix using wrong variable =(
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2008-10-15
unc0rr
Fix uninitialised variable
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2008-10-15
unc0rr
Share chat between frontend and engine
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2008-10-15
unc0rr
Further improve disconnects handling
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2008-10-15
unc0rr
Various small insignificant improvements everywhere
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2008-10-14
unc0rr
Add more support for handling disconnects while playing (not fully tested)
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2008-10-13
unc0rr
Add partial implementation of handling disconnects while playing via network
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2008-09-29
unc0rr
Add team surrender flag
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2008-09-11
unc0rr
Hat 'wearing' animation
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2008-08-31
unc0rr
Hats now fully implemented for local game
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2008-08-07
unc0rr
Fix max teams detection
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-07-06
unc0rr
- Proper turns counting, split SwitchHedgehog into two functions
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2008-06-18
unc0rr
Winners clan hedgehogs smiling with big smile
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2008-06-02
unc0rr
Fix a bug with automatic weapon switching when attacking from rope
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2008-05-22
unc0rr
Fix bug with holding switch tool
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2008-05-18
unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-11
unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-04-27
unc0rr
Update copyright info in source files headers
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