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Sun, 28 Aug 2011 11:38:24 +0200
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
changeset
koda [Sun, 28 Aug 2011 11:38:24 +0200] rev 5696
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game) sdl13: fixed compilation
Sat, 27 Aug 2011 17:53:35 -0400
Prevent flakes from drawing if they spawn in land
changeset
nemo [Sat, 27 Aug 2011 17:53:35 -0400] rev 5695
Prevent flakes from drawing if they spawn in land
Sat, 27 Aug 2011 16:13:40 -0400
I like the overall accumulation with a flat bottomed flake better. AA top w/o weird layers in middle
changeset
nemo [Sat, 27 Aug 2011 16:13:40 -0400] rev 5694
I like the overall accumulation with a flat bottomed flake better. AA top w/o weird layers in middle
Sat, 27 Aug 2011 15:06:16 -0400
Avoid unsightly gaps in landbacktex
changeset
nemo [Sat, 27 Aug 2011 15:06:16 -0400] rev 5693
Avoid unsightly gaps in landbacktex
Sat, 27 Aug 2011 14:54:56 -0400
implement proper blending
changeset
nemo [Sat, 27 Aug 2011 14:54:56 -0400] rev 5692
implement proper blending
Sat, 27 Aug 2011 12:52:54 -0400
Try reenabling landbacktex to see how it behaves with current pixel rules
changeset
nemo [Sat, 27 Aug 2011 12:52:54 -0400] rev 5691
Try reenabling landbacktex to see how it behaves with current pixel rules
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