Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Sun, 27 Feb 2011 11:46:41 -0500 |
nemo |
add friendslist whitelist to autokick, and more merging
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Sun, 27 Feb 2011 11:32:48 -0500 |
nemo |
Autokick ignored players from game room on join. Needs testing.
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Sat, 05 Feb 2011 11:05:16 +0300 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Sat, 29 Jan 2011 17:40:49 +0300 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
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Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
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Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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