unc0rr [Wed, 25 Jun 2008 09:48:17 +0000] rev 1028
Add Bulgarian translation
unc0rr [Wed, 25 Jun 2008 09:40:23 +0000] rev 1027
Add Slovak translation
unc0rr [Wed, 25 Jun 2008 09:32:46 +0000] rev 1026
Add German translation
unc0rr [Wed, 25 Jun 2008 09:17:36 +0000] rev 1025
Update Italian translation
unc0rr [Mon, 23 Jun 2008 12:25:59 +0000] rev 1024
Make engine compilable without debugging on
unc0rr [Sun, 22 Jun 2008 20:40:39 +0000] rev 1023
Complete exit confirmation implementation
unc0rr [Sun, 22 Jun 2008 19:26:01 +0000] rev 1022
Start exit confirmation implementation
unc0rr [Thu, 19 Jun 2008 20:34:53 +0000] rev 1021
- Decrease default girders number
- Change version to 0.9.5-dev and proto to 13, as this commit breaks compatibility
unc0rr [Thu, 19 Jun 2008 19:53:03 +0000] rev 1020
Fix bad sprite when you jump and get hit
unc0rr [Thu, 19 Jun 2008 13:41:45 +0000] rev 1019
Hydrant map
unc0rr [Wed, 18 Jun 2008 22:12:58 +0000] rev 1018
Update changelog
unc0rr [Wed, 18 Jun 2008 22:11:10 +0000] rev 1017
Update russian translation
unc0rr [Wed, 18 Jun 2008 21:55:43 +0000] rev 1016
Set version to 0.9.4
unc0rr [Wed, 18 Jun 2008 21:53:54 +0000] rev 1015
Fix training
unc0rr [Wed, 18 Jun 2008 20:43:34 +0000] rev 1014
- Fix firepunch sprite direction when use in high jump
- Fix highjump double sprite issue introduced two revs ago
unc0rr [Wed, 18 Jun 2008 20:16:25 +0000] rev 1013
Damaged hedgehog rotates when its speed is far enough from zero
unc0rr [Wed, 18 Jun 2008 19:34:06 +0000] rev 1012
Damaged hedgehog animation
unc0rr [Wed, 18 Jun 2008 18:57:34 +0000] rev 1011
Winners clan hedgehogs smiling with big smile
unc0rr [Wed, 18 Jun 2008 18:46:11 +0000] rev 1010
Whip animation
unc0rr [Wed, 18 Jun 2008 18:25:31 +0000] rev 1009
Update first aid animation
unc0rr [Wed, 18 Jun 2008 18:12:45 +0000] rev 1008
Draw explosion on kamikaze
unc0rr [Wed, 18 Jun 2008 18:05:15 +0000] rev 1007
Hedgelove map
unc0rr [Tue, 17 Jun 2008 21:30:34 +0000] rev 1006
Some fixes
unc0rr [Tue, 17 Jun 2008 21:28:15 +0000] rev 1005
Update copyright information
unc0rr [Tue, 17 Jun 2008 21:25:21 +0000] rev 1004
Don't let updated hedgewars version to make errors due to old weapons.ini
unc0rr [Tue, 17 Jun 2008 20:36:37 +0000] rev 1003
Fix Island theme objects placing
unc0rr [Tue, 17 Jun 2008 20:00:01 +0000] rev 1002
Implement drowning hedgehog sprite
unc0rr [Tue, 17 Jun 2008 19:22:54 +0000] rev 1001
Fix warnings
unc0rr [Tue, 17 Jun 2008 18:45:21 +0000] rev 1000
Hedgehogs on the left side of the map look to the right and vice-versa
unc0rr [Tue, 17 Jun 2008 18:10:15 +0000] rev 999
In forts mode, hedgehogs on the left look at the right, and vice-versa
unc0rr [Tue, 17 Jun 2008 18:09:38 +0000] rev 998
Fix AI mortar bugs
unc0rr [Tue, 17 Jun 2008 16:29:56 +0000] rev 997
Small grenade physics change
unc0rr [Tue, 17 Jun 2008 15:02:12 +0000] rev 996
Update Polish translation
unc0rr [Tue, 17 Jun 2008 15:00:51 +0000] rev 995
- Update Italian translation
unc0rr [Mon, 16 Jun 2008 20:40:59 +0000] rev 994
- Bots can use mortar
- Show hp of current hedgehog when it's his turn
unc0rr [Thu, 12 Jun 2008 10:50:05 +0000] rev 993
- Fix chat state at start
- Team bind for history
unc0rr [Wed, 11 Jun 2008 22:19:14 +0000] rev 992
Use Kamikaze sound
unc0rr [Wed, 11 Jun 2008 21:41:44 +0000] rev 991
Enable history (bound on ` key)
unc0rr [Wed, 11 Jun 2008 21:00:58 +0000] rev 990
Implement history for chat (27 entries), no key binding yet
unc0rr [Wed, 11 Jun 2008 20:45:49 +0000] rev 989
Fix demo records of rounds restored after saving
unc0rr [Wed, 11 Jun 2008 20:27:09 +0000] rev 988
Get rid of old console
unc0rr [Wed, 11 Jun 2008 15:42:53 +0000] rev 987
Use kamiakze sprite
unc0rr [Tue, 10 Jun 2008 20:40:43 +0000] rev 986
Kamikaze icon in ammo menu
unc0rr [Tue, 10 Jun 2008 18:45:33 +0000] rev 985
Updated Polish translation
unc0rr [Mon, 09 Jun 2008 20:34:45 +0000] rev 984
Kamikaze weapon
unc0rr [Mon, 09 Jun 2008 15:26:52 +0000] rev 983
Prepare for new weapon 'Kamikaze'
unc0rr [Mon, 09 Jun 2008 15:09:37 +0000] rev 982
Ooops, actual fix
unc0rr [Mon, 09 Jun 2008 15:08:54 +0000] rev 981
Fix Baseball, whip, firepunch attacking on slope
unc0rr [Mon, 09 Jun 2008 15:02:49 +0000] rev 980
Don't push attacking hedgehog when using whip or baseball
unc0rr [Mon, 09 Jun 2008 14:57:54 +0000] rev 979
Fix firepunch direction when attacking from high jump
unc0rr [Mon, 09 Jun 2008 14:20:16 +0000] rev 978
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
unc0rr [Sun, 08 Jun 2008 18:53:02 +0000] rev 977
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
unc0rr [Fri, 06 Jun 2008 16:14:23 +0000] rev 976
Draw tags a bit higher due to hats introduction
unc0rr [Fri, 06 Jun 2008 15:14:15 +0000] rev 975
Make sprite look as it was intended to
unc0rr [Fri, 06 Jun 2008 14:40:29 +0000] rev 974
Prevent wrong aim direction when using rope after high jump
unc0rr [Tue, 03 Jun 2008 19:59:12 +0000] rev 973
Use new icon in team selecting widget
unc0rr [Mon, 02 Jun 2008 22:04:06 +0000] rev 972
Update polish translation
unc0rr [Mon, 02 Jun 2008 19:15:53 +0000] rev 971
Fix a bug with automatic weapon switching when attacking from rope
unc0rr [Sun, 01 Jun 2008 20:01:45 +0000] rev 970
- Quick hack for hats
- Fix fullscreen command
unc0rr [Sun, 01 Jun 2008 18:54:10 +0000] rev 969
- Add CMake script for Hats folder
- Disable fullscreen switching, as it causes troubles
unc0rr [Sun, 01 Jun 2008 18:37:30 +0000] rev 968
Add hats folder
unc0rr [Sun, 01 Jun 2008 12:16:24 +0000] rev 967
Don't let jumping hedgehog to move others
unc0rr [Fri, 30 May 2008 21:27:03 +0000] rev 966
Fix hedgehog jump animation after turn end
unc0rr [Fri, 30 May 2008 21:08:41 +0000] rev 965
Ammo count == 9 is infinite
unc0rr [Thu, 29 May 2008 20:57:24 +0000] rev 964
Update Italian translation
unc0rr [Thu, 29 May 2008 18:27:20 +0000] rev 963
Fix mortar clusters spread direction
unc0rr [Wed, 28 May 2008 20:34:23 +0000] rev 962
Fix idle animation
unc0rr [Wed, 28 May 2008 19:18:02 +0000] rev 961
Use turnsleft sprites to indicate turns left to activate ammo
unc0rr [Wed, 28 May 2008 18:58:37 +0000] rev 960
Update ammo menu icons
unc0rr [Wed, 28 May 2008 18:54:45 +0000] rev 959
Mortar sprite
unc0rr [Wed, 28 May 2008 18:40:42 +0000] rev 958
Aim at high speed when performing rope swinging
unc0rr [Wed, 28 May 2008 17:58:41 +0000] rev 957
- Show crosshair while rope swinging
- Increase idle hedgehog animation speed
unc0rr [Tue, 27 May 2008 14:32:55 +0000] rev 956
Get rid of unused Surface parameter
unc0rr [Tue, 27 May 2008 14:30:48 +0000] rev 955
Fix forts mode to take in account clans, not teams
unc0rr [Mon, 26 May 2008 22:47:48 +0000] rev 954
Idle hedgehog animation
unc0rr [Mon, 26 May 2008 20:41:12 +0000] rev 953
Fix bug in hwSqrt when calculating square root of number >= 65536
unc0rr [Mon, 26 May 2008 18:10:51 +0000] rev 952
Allow aiming while moving
unc0rr [Sun, 25 May 2008 20:33:31 +0000] rev 951
Minimum number of hedgehogs in team is 1 now
unc0rr [Sun, 25 May 2008 18:09:21 +0000] rev 950
Add nickname to message in more appropriate place
unc0rr [Sun, 25 May 2008 14:09:44 +0000] rev 949
Use nick from frontend to prepend chat messages
unc0rr [Sat, 24 May 2008 22:28:40 +0000] rev 948
Fix chat behavior
unc0rr [Sat, 24 May 2008 21:10:49 +0000] rev 947
- 't' key for entering chat message
- gsChat state for entering message
- Simplify logic in ProcessKbd
unc0rr [Sat, 24 May 2008 18:37:04 +0000] rev 946
Preparing to have gsChat gamestate
unc0rr [Sat, 24 May 2008 17:34:06 +0000] rev 945
- Start chat implementation: chat strings are on the screen
- Fix teleportation on water regression
unc0rr [Thu, 22 May 2008 17:25:12 +0000] rev 944
Fix bug with holding switch tool
unc0rr [Wed, 21 May 2008 20:22:51 +0000] rev 943
Use firepunch sprite
unc0rr [Mon, 19 May 2008 18:07:05 +0000] rev 942
Stub for chat implementation
unc0rr [Sun, 18 May 2008 10:54:43 +0000] rev 941
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
- Initial implementation of weapon activation only after some turns
unc0rr [Sat, 17 May 2008 22:21:45 +0000] rev 940
Better rope
unc0rr [Sat, 17 May 2008 17:32:56 +0000] rev 939
Update City theme
unc0rr [Sat, 17 May 2008 16:59:32 +0000] rev 938
Add City theme by Tiyuri
unc0rr [Sat, 17 May 2008 13:24:17 +0000] rev 937
Add theme and map Plane by Tiyuri
unc0rr [Sat, 17 May 2008 11:36:24 +0000] rev 936
Fix 'AI may break demos playing' message while loading saves
unc0rr [Fri, 16 May 2008 13:21:18 +0000] rev 935
Add Island theme by Tiyuri
unc0rr [Fri, 16 May 2008 12:53:55 +0000] rev 934
Add map 'Hedgewars' by Tiyuri
unc0rr [Wed, 14 May 2008 19:02:53 +0000] rev 933
Mention Luca Bonora on About page
unc0rr [Wed, 14 May 2008 17:09:33 +0000] rev 932
Add italian translation by daimadoshi85
unc0rr [Wed, 14 May 2008 14:13:18 +0000] rev 931
Fix some bugs with dropping from parachute
unc0rr [Tue, 13 May 2008 20:00:48 +0000] rev 930
Initial support for attacking from rope
unc0rr [Mon, 12 May 2008 19:49:36 +0000] rev 929
- Continue preparation for implementing attack from rope and parachute
- Parachute turns off when space button is pressed
unc0rr [Mon, 12 May 2008 15:00:20 +0000] rev 928
Some preparation work for attacking from rope, parachute and etc.
unc0rr [Sun, 11 May 2008 19:30:40 +0000] rev 927
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
unc0rr [Sun, 11 May 2008 19:21:58 +0000] rev 926
Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr [Sat, 10 May 2008 16:26:53 +0000] rev 925
Implement whip weapon
unc0rr [Sat, 10 May 2008 14:46:02 +0000] rev 924
Initial implementation of mortar
unc0rr [Sat, 10 May 2008 13:44:30 +0000] rev 923
Use default ammostore string size for weapons number instead of predefined const
unc0rr [Fri, 09 May 2008 20:03:53 +0000] rev 922
Remove temporary debug messages
unc0rr [Fri, 09 May 2008 12:58:10 +0000] rev 921
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr [Thu, 08 May 2008 22:44:05 +0000] rev 920
Remove recently added debug, as cluster bomb issue is fixed
unc0rr [Thu, 08 May 2008 21:27:59 +0000] rev 919
It looks like fix for cluster bomb issue...
unc0rr [Thu, 08 May 2008 20:54:04 +0000] rev 918
- Small optimization to hwFloat
- More informative debug in rndSign
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 18:38:52 +0000] rev 916
- Small optimization in hwFloat
- Debug message in rndSign to help discover cluster bomb issue
unc0rr [Thu, 08 May 2008 18:02:52 +0000] rev 915
- Some changes in clusters initialization
- Dump random numbers buffer on exit
unc0rr [Thu, 08 May 2008 14:54:48 +0000] rev 914
Now really fix issue with mines on top of cases
unc0rr [Thu, 08 May 2008 14:22:19 +0000] rev 913
Fix mines on top of the case issue also
unc0rr [Thu, 08 May 2008 14:06:44 +0000] rev 912
Fix collecting cases after teleportation
unc0rr [Thu, 08 May 2008 13:55:14 +0000] rev 911
Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr [Thu, 08 May 2008 12:04:13 +0000] rev 910
Set radius for clusters of clusterbomb
unc0rr [Wed, 07 May 2008 14:59:59 +0000] rev 909
Fix bug with demos and saves after restoring round from save