Mon, 15 Jul 2019 13:13:14 +0200 |
Wuzzy |
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
|
file |
diff |
annotate
|
Tue, 02 Apr 2019 14:51:55 +0200 |
Wuzzy |
Fix air attack placement in HedgeEditor/Construction Mode
|
file |
diff |
annotate
|
Thu, 29 Nov 2018 20:37:40 +0100 |
Wuzzy |
Construction Mode: Update team labels more reliably
|
file |
diff |
annotate
|
Thu, 29 Nov 2018 03:26:35 +0100 |
Wuzzy |
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
|
file |
diff |
annotate
|
Mon, 26 Nov 2018 19:10:08 +0100 |
Wuzzy |
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 16:36:41 +0200 |
Wuzzy |
Remove usage of creeper from all schemes and styles
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 15:22:34 +0200 |
Wuzzy |
Use capcolDefault in Lua scripts
|
file |
diff |
annotate
|
Tue, 07 Aug 2018 13:04:02 +0200 |
Wuzzy |
Fix resurrection animation appearing at wrong position for some missions and styles
|
file |
diff |
annotate
|
Thu, 08 Mar 2018 19:08:21 +0100 |
Wuzzy |
Construction Mode: Fix annoying Incoming voice and other sound issues
|
file |
diff |
annotate
|
Sat, 17 Feb 2018 00:34:00 +0100 |
Wuzzy |
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
|
file |
diff |
annotate
|
Fri, 16 Feb 2018 20:16:34 +0100 |
Wuzzy |
Construction Mode: Show clan power next to all teams
|
file |
diff |
annotate
|
Fri, 16 Feb 2018 19:16:35 +0100 |
Wuzzy |
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
|
file |
diff |
annotate
|
Sun, 11 Feb 2018 20:39:39 +0100 |
Wuzzy |
Construction Mode: Fix cursor icon being displayed on teleport
|
file |
diff |
annotate
|
Sun, 11 Feb 2018 20:28:21 +0100 |
Wuzzy |
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
|
file |
diff |
annotate
|
Sun, 11 Feb 2018 13:35:47 +0100 |
Wuzzy |
Construction Mode: Show selected object at cursor and crate preview
|
file |
diff |
annotate
|
Sun, 11 Feb 2018 04:00:10 +0100 |
Wuzzy |
Construction Mode: Fix annoying extra messages when using object placer
|
file |
diff |
annotate
|
Sun, 11 Feb 2018 01:15:23 +0100 |
Wuzzy |
Construction Mode: Spawn particles over generators, tweak other particles
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 23:54:12 +0100 |
Wuzzy |
Construction Mode: Show message when respawning hog
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 15:16:20 +0100 |
Wuzzy |
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 12:59:13 +0100 |
Wuzzy |
Construction Mode: Hide power tag when it's nobody's turn
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 12:44:40 +0100 |
Wuzzy |
Add minigun to scripts. Also add a few missing ammos to BRW and RW
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 12:01:00 +0100 |
Wuzzy |
Construction Mode: Now amSwitch amount can be changed in weapon scheme
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 10:19:28 +0100 |
Wuzzy |
Construction Mode: Change message color
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 10:02:58 +0100 |
Wuzzy |
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 09:32:28 +0100 |
Wuzzy |
Refactor Construction Mode to NOT use localized strings as identifiers
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 08:28:22 +0100 |
Wuzzy |
Improve internal Construction Mode code documentation
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 06:36:07 +0100 |
Wuzzy |
Localize various Construction Mode vars
|
file |
diff |
annotate
|
Sat, 10 Feb 2018 06:07:24 +0100 |
Wuzzy |
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 19:58:55 +0100 |
Wuzzy |
Construction Mode: Each team remembers its selections now
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 19:01:52 +0100 |
Wuzzy |
More Construction Mode refactoring
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 18:14:05 +0100 |
Wuzzy |
Construction Mode: Remember previous selection of pIndex
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 16:27:32 +0100 |
Wuzzy |
Construction Mode: Sort structure types roughly by importance and convenience
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 16:12:54 +0100 |
Wuzzy |
Add a few key shortcuts in Costruction Mode
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 14:56:04 +0100 |
Wuzzy |
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 14:33:00 +0100 |
Wuzzy |
Add healing visual effect + heal msg in scripts
|
file |
diff |
annotate
|
Mon, 13 Nov 2017 22:14:45 +0100 |
Wuzzy |
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
|
file |
diff |
annotate
|
Tue, 10 Oct 2017 16:13:44 +0200 |
Wuzzy |
Construction Mode: Fix Lua error spam when using time box with filters on map
|
file |
diff |
annotate
|
Thu, 04 May 2017 03:27:27 +0200 |
Wuzzy |
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
|
file |
diff |
annotate
|
Wed, 26 Apr 2017 16:24:44 +0200 |
Wuzzy |
Construction Mode: Mention teleportation restriction in tooltip
|
file |
diff |
annotate
|
Mon, 10 Apr 2017 18:42:50 +0200 |
Wuzzy |
Increase duck cost in Construction Mode to 40
|
file |
diff |
annotate
|
Sun, 09 Apr 2017 20:54:33 +0200 |
Wuzzy |
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 06:32:00 +0100 |
Wuzzy |
Construction Mode: Fix free girder/rubber placement near hog
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 06:24:43 +0100 |
Wuzzy |
Construction Mode: Turn crate limit into a script parameter
|
file |
diff |
annotate
|
Sun, 27 Nov 2016 05:56:45 +0100 |
Wuzzy |
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
|
file |
diff |
annotate
|
Wed, 23 Nov 2016 00:28:58 +0100 |
Wuzzy |
Fix Construction Mode screwing up when initialenergy > maxenergy
|
file |
diff |
annotate
|
Wed, 23 Nov 2016 00:17:28 +0100 |
Wuzzy |
Use GetAmmoName in Construction Mode
|
file |
diff |
annotate
|
Sat, 19 Nov 2016 21:33:02 +0100 |
Wuzzy |
Change descriptions for special Construction Mode tools
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
|
file |
diff |
annotate
|
Thu, 28 Apr 2016 20:07:10 +0200 |
sheepluva |
merge more construction mode patches by Wuzzy
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 18:00:15 +0200 |
Wuzzy |
Construction Mode: Make weapon crate mode be initial selection in crate tool
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:54:48 +0200 |
Wuzzy |
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:40:29 +0200 |
Wuzzy |
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 17:33:51 +0200 |
Wuzzy |
Construction Mode: Fix landspray being considered a weapon instead of utility
|
file |
diff |
annotate
|
Wed, 27 Apr 2016 18:08:48 +0200 |
sheepluva |
make construction mode recognize fort maps too
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 20:51:13 +0200 |
sheepluva |
make construction mode work with fort mode without mixing up clans and forts
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 18:15:10 +0200 |
sheepluva |
update construction mode in-file version info
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:17:32 +0200 |
Wuzzy |
Construction Mode: Fix Girder/Rubber mode sometimes show nil
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:04:24 +0200 |
Wuzzy |
Fix bad comment in Construction Mode
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 03:03:46 +0200 |
Wuzzy |
Construction Mode: Sanity-check numbers from script parameter
|
file |
diff |
annotate
|