gameServer/ServerState.hs
2011-01-27 unc0rr io = liftIO server_refactor
2010-09-02 unc0rr zero span is undefined, use -1 instead
2010-08-16 unc0rr Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
2010-07-17 unc0rr Reimplement REMOVE_TEAM
2010-06-27 unc0rr Properly handle client exit
2010-06-08 unc0rr Some more progress
2010-06-06 unc0rr Reimplement more core actions
2010-05-10 unc0rr Make some more protocol commands work
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