hedgewars/hwengine.pas
2017-09-12 nemo this probably isn't helpful
2017-09-12 nemo This should be ok right?
2017-07-08 sheepluva fix issue 199: video recording crashed when trying to freeEverything twice
2017-04-08 Wuzzy Load screen: Move “LOADING” from image into text box
2016-10-01 sheepluva fix issue 110
2016-07-15 unc0rr merge default qmlfrontend
2016-06-21 sheepluva remove experimental in-game credits code
2016-06-21 nemo no.
2016-05-17 unc0rr Merge default qmlfrontend
2016-05-17 unc0rr - Add state to engine callback for it to know what engine is sending qmlfrontend
2016-04-29 sheepluva show credits only briefly
2016-04-29 sheepluva music credits etc.
2016-04-29 sheepluva do not show credits in stats-only mode
2016-04-29 sheepluva move function
2016-04-28 sheepluva some initial credits-display implementation
2016-04-25 unc0rr Merge default qmlfrontend
2016-04-23 frd pas2c converts exit to return, so change RunEngine signature
2016-04-02 unc0rr - Init physfs before creating debug log
2016-03-29 unc0rr merge default qmlfrontend
2016-03-29 unc0rr Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
2016-03-14 unc0rr Merge default qmlfrontend
2016-02-14 Anton Malmygin Fix for cursor movement problems on touch devices
2016-02-09 unc0rr Merge default qmlfrontend
2016-02-04 unc0rr Fix a crasher
2016-01-31 unc0rr Bye-bye TryDo
2016-01-09 unc0rr SDLTry doesn't halt engine no more
2016-01-12 sheepluva don't send text input to chat if not in chat-mode.
2016-01-12 sheepluva finish SDL2-window focus change detection code
2016-01-11 sheepluva stop screenshot-flash-effects from showing up on consecutive screenshots
2016-01-10 sheepluva fix/clean-up mousewheel code
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