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hedgewars/hwengine.pas
2017-09-12
nemo
this probably isn't helpful
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2017-09-12
nemo
This should be ok right?
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2017-07-08
sheepluva
fix issue 199: video recording crashed when trying to freeEverything twice
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2017-04-08
Wuzzy
Load screen: Move “LOADING” from image into text box
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2016-10-01
sheepluva
fix issue 110
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2016-07-15
unc0rr
merge default
qmlfrontend
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2016-06-21
sheepluva
remove experimental in-game credits code
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2016-06-21
nemo
no.
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2016-05-17
unc0rr
Merge default
qmlfrontend
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2016-05-17
unc0rr
- Add state to engine callback for it to know what engine is sending
qmlfrontend
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2016-04-29
sheepluva
show credits only briefly
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2016-04-29
sheepluva
music credits etc.
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2016-04-29
sheepluva
do not show credits in stats-only mode
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2016-04-29
sheepluva
move function
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2016-04-28
sheepluva
some initial credits-display implementation
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2016-04-25
unc0rr
Merge default
qmlfrontend
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2016-04-23
frd
pas2c converts exit to return, so change RunEngine signature
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2016-04-02
unc0rr
- Init physfs before creating debug log
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2016-03-29
unc0rr
merge default
qmlfrontend
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2016-03-29
unc0rr
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
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2016-03-14
unc0rr
Merge default
qmlfrontend
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2016-02-14
Anton Malmygin
Fix for cursor movement problems on touch devices
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2016-02-09
unc0rr
Merge default
qmlfrontend
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2016-02-04
unc0rr
Fix a crasher
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2016-01-31
unc0rr
Bye-bye TryDo
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2016-01-09
unc0rr
SDLTry doesn't halt engine no more
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2016-01-12
sheepluva
don't send text input to chat if not in chat-mode.
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2016-01-12
sheepluva
finish SDL2-window focus change detection code
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2016-01-11
sheepluva
stop screenshot-flash-effects from showing up on consecutive screenshots
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2016-01-10
sheepluva
fix/clean-up mousewheel code
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