nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14576
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14575
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14574
Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14573
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14572
Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14571
Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14570
Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14569
Fix Racer ghost not resetting properly after a skip (
bug #565)
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14568
Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14567
Fix broken kamikaze logic when target position is close to attacker
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14566
Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14565
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar “jumping” a bit.
Pixel offset was off-by-1.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14564
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14563
Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14562
Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14561
Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14560
Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14559
Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14558
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14557
Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14556
Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14555
Fix double water splash if flying saucer drowns (
bug #681)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14554
Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14553
Allow to leave a control unused (no key binding)
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14552
fix incorrect mask set in
r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14551
Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14550
Send and display owner name of own teams in online games (fixes
bug #468)
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14549
Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14548
Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14547
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14546
Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14545
BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14544
TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14543
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14542
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14541
TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14540
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14539
Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14538
Clean up indents and comments in The_Specialists.lua
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14537
Allow customising the teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14536
ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14535
Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14534
Fix force-locked schemes getting unlocked when changing map types (
bug #378)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14533
ASA ice02: Don't show remaining saucers in stats (unimportant)
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14532
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14531
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14530
Initialize mission completion status on frontend load
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14529
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14528
- Bots activate extra time if needed
- Refactor work with forecast of time needed to perform planned actions (ticks variable)
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14527
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
- Also start thinking if TurnTimeLeft is bigger than default value
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14526
Implement letter repeat check
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14525
Server action refactoring part 1 of N
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14524
Start chat_sanitizer package inspired by chat bot on pokerth server
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14523
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14522
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14521
Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14520
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14519
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14518
Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14517
Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14516
Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14515
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14514
Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14513
Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14512
Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14511
ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14510
ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14509
Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 02:07:11 +0100] rev 14508
ACF: Consistent cannibals flag/voice, change Princess flag
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:43:21 +0100] rev 14507
Use player team name in ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:04:24 +0100] rev 14506
Refactor ACF missions, store team names in variables
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 19:03:34 +0100] rev 14505
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 18:23:13 +0100] rev 14504
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 17:51:46 +0100] rev 14503
Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 15:53:22 +0100] rev 14502
Check team name collision and make them unique, if neccessary
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:56:10 +0100] rev 14501
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:34:07 +0100] rev 14500
Lua: AddTeam / AddMissionTeam now return team index
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:27:35 +0100] rev 14499
Remove unused vars in uTeams
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 19:10:42 +0100] rev 14498
Lua API: Add functions to add team selected in campaign/mission page
nemo [Wed, 19 Dec 2018 19:00:29 -0500] rev 14497
remove if disabled in main config
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 05:50:02 +0100] rev 14496
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:47:41 +0100] rev 14495
Add fallback preview image for scenarios
Feel free to improve the image
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:21:20 +0100] rev 14494
Add image for challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:02:06 +0100] rev 14493
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 00:17:14 +0100] rev 14492
Tweak training menu spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 23:28:40 +0100] rev 14491
Save and restore last campaign/training team selection in settings.ini
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:53:49 +0100] rev 14490
Sync team comboboxes in campaign and training page
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:27:13 +0100] rev 14489
Training page: Don't change selection after changing team or playing
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 22:22:03 +0100] rev 14488
Update training page after completing a training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:37:58 +0100] rev 14487
Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:26:13 +0100] rev 14486
Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 18:16:31 +0100] rev 14485
Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 15:21:23 +0100] rev 14484
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Dec 2018 14:24:23 +0100] rev 14483
Add team selection in training page and basic check mark support
unc0rr [Sun, 16 Dec 2018 18:40:25 +0100] rev 14482
Attempt to allow building video recording in pas2c mode, currently fails parsing
nemo [Sun, 16 Dec 2018 10:42:50 -0500] rev 14481
if a script is set, feature size can generate different maps
nemo [Sun, 16 Dec 2018 10:35:43 -0500] rev 14480
Same with ShoppaMap
nemo [Sun, 16 Dec 2018 10:25:36 -0500] rev 14479
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
unc0rr [Sun, 16 Dec 2018 00:12:29 +0100] rev 14478
Apply rustfmt to all files
unc0rr [Sun, 16 Dec 2018 00:09:20 +0100] rev 14477
Start database interaction implementation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 03:07:20 +0100] rev 14476
Rope training: Simplify final challenge, remove mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:57:09 +0100] rev 14475
Rope training: Show hint after destroying barrels
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 01:29:47 +0100] rev 14474
Make various stunts in flying saucer training easier
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:29:56 +0100] rev 14473
Movement training: Show damage message only after passing certain point
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Dec 2018 00:26:17 +0100] rev 14472
Show mission panel key as permanent caption in movement training
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 19:14:42 +0100] rev 14471
Fix incorrect text for sidNoEndTurn in en.txt
Text applies to utility only, its used for weapons, too.
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 18:54:45 +0100] rev 14470
Add language-neutral version of Trainings.png
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:06:33 +0100] rev 14469
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 16:05:56 +0100] rev 14468
Backed out
changeset f791c46b47a4
This changeset broke chat display in demos
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 14:33:18 +0100] rev 14467
Update changelog and README
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:55:42 +0100] rev 14466
Start first turn in ACF5 even faster
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:40:13 +0100] rev 14465
ACF3: Fix weapons being disabled in first turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:19:12 +0100] rev 14464
Faster switch to correct hog in ACF5
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 01:03:35 +0100] rev 14463
Fix incorrect message in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:50:03 +0100] rev 14462
Set internal version to 1.0.0-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:47:23 +0100] rev 14461
Append -dev to version string if built in non-release mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:37:13 +0100] rev 14460
Fix minor mistake in credits
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:28:31 +0100] rev 14459
Colorize people names in About screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:16:05 +0100] rev 14458
Merge recent Rust changes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Dec 2018 00:15:30 +0100] rev 14457
Add nicknames in credits