Mon, 12 Feb 2007 18:14:11 +0000 |
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Follow bombs and mines thrown by plane
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Sun, 11 Feb 2007 19:57:29 +0000 |
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Better AI behavior
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Fri, 09 Feb 2007 23:55:02 +0000 |
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Tune pickhammer
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Thu, 08 Feb 2007 16:29:33 +0000 |
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- Bind also 9th slot
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Wed, 07 Feb 2007 21:36:55 +0000 |
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Construction tool
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Wed, 07 Feb 2007 17:27:32 +0000 |
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Airplane can fly from right to left
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sun, 28 Jan 2007 16:40:04 +0000 |
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- UFO smokes
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
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- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Tue, 23 Jan 2007 16:59:05 +0000 |
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- New Land Generator
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Mon, 22 Jan 2007 18:32:00 +0000 |
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- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
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Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Tue, 16 Jan 2007 22:13:58 +0000 |
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Another float debug
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Tue, 16 Jan 2007 16:51:12 +0000 |
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Some fixes, revert debug code
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Mon, 15 Jan 2007 23:25:44 +0000 |
unc0rr |
Get further with debug
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Mon, 15 Jan 2007 23:03:20 +0000 |
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More detailed debug
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Mon, 15 Jan 2007 22:33:40 +0000 |
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Rope debug stuff
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Sat, 13 Jan 2007 22:32:08 +0000 |
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Don't show game stats in case of interrupted by command '/quit' game
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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Tue, 19 Dec 2006 17:20:14 +0000 |
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Better blowtorch
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Sun, 17 Dec 2006 20:50:49 +0000 |
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Attack angle constraints
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Sun, 17 Dec 2006 18:40:04 +0000 |
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Now blow torch angle can be changed during blowing :)
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Sun, 17 Dec 2006 17:55:41 +0000 |
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First implementation of Blow Torch
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Thu, 14 Dec 2006 20:06:46 +0000 |
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Simplify hedgehogs physics code, make it better
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Wed, 29 Nov 2006 20:33:07 +0000 |
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Mine Strike weapon
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Tue, 28 Nov 2006 18:22:03 +0000 |
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Airplane sprite
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