2018-03-11 |
antonc27 |
- Remember user settings on app update
ios-develop
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2017-12-30 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
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2015-11-03 |
antonc27 |
- Added 'Air Mines' flag for Scheme Settings
ios-revival
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2015-09-20 |
antonc27 |
- 'Shoppa Pro' ammo set added to iOS front-end
ios-revival
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2015-09-20 |
antonc27 |
- 'Construction Mode' ammo set and game parameters added to iOS front-end
ios-revival
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2015-09-20 |
antonc27 |
- 'Highlander' ammo set added to iOS front-end
ios-revival
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2015-09-19 |
antonc27 |
- 'One of everything' ammo set added to iOS front-end
ios-revival
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2013-04-02 |
koda |
ios compiles again (using an old version of sdl)
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2013-01-26 |
koda |
some whitespaces from ios files
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2012-04-22 |
koda |
ios: turn on more warning messages and start correcting them
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2012-04-08 |
koda |
ios, this method belongs here
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2012-03-27 |
koda |
dates are no more!
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2012-03-26 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-05 |
koda |
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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2011-10-08 |
koda |
create teams programmatically
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2011-10-08 |
koda |
convert creation chamber functions to class methods
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2011-09-21 |
koda |
create the ios schemes programmatically
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2011-08-23 |
koda |
ok this makes no sense now, remove 'enhanced' option from ios
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2011-08-23 |
koda |
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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2011-07-03 |
koda |
copy pasta fail
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2011-05-12 |
koda |
some general tweaks (more intelligent use of macros and more caching)
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2011-05-10 |
koda |
settings.plist is no more, long live nsuserdefaults
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2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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2011-04-27 |
koda |
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
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2011-04-27 |
koda |
add getawaytime and tagteam mode to ios
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
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2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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2010-12-22 |
koda |
update weapons
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2010-12-22 |
koda |
this should prevent that ever again
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2010-12-09 |
koda |
forgot to update these files
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2010-12-05 |
koda |
update schemes for ios
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2010-11-12 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
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2010-11-12 |
koda |
redo once again file updating, moving stuff around
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