Sun, 04 Dec 2011 11:53:08 +0100 |
Kimsey0 |
GCI task: iOS Danish
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Sat, 03 Dec 2011 15:20:15 +0100 |
huseyinaksu |
GCI task: iOS _language_ (Turkish)
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Sat, 03 Dec 2011 15:15:14 +0100 |
Leonard |
GCI task: iOS German
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Fri, 25 Nov 2011 05:15:38 +0100 |
Kamil Pilarski |
GCI task: iOS Polish
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Fri, 25 Nov 2011 05:11:11 +0100 |
Rom le Clair |
GCI task: iOS French
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Fri, 25 Nov 2011 05:06:39 +0100 |
Ángel Alonso |
GCI task: iOS Spanish
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Fri, 25 Nov 2011 04:57:59 +0100 |
koda |
better ios localization files
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Sat, 12 Nov 2011 19:00:31 +0100 |
koda |
iOS works again (also native touch interface \o/)
hedgeroid
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Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
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Sun, 06 Nov 2011 16:41:14 +0100 |
koda |
move two class files in a correct directory
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Mon, 31 Oct 2011 01:44:32 +0100 |
koda |
just moving ios server stuff around
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Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
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Wed, 26 Oct 2011 02:21:44 +0200 |
koda |
also imageio is absent from old ios, so weaklink it
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Tue, 25 Oct 2011 22:51:10 +0200 |
koda |
move all extra categories in a single source, add caching for HWUtils
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Tue, 25 Oct 2011 22:14:55 +0200 |
koda |
updated sdl and lowered minimum ios to 3.0
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Sun, 16 Oct 2011 21:21:43 +0200 |
koda |
missed a compiler option from previous merge
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Mon, 10 Oct 2011 02:50:01 +0200 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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Sat, 08 Oct 2011 22:51:01 +0200 |
koda |
move some config files
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Sat, 08 Oct 2011 13:39:40 +0200 |
koda |
sed commands should be tested beforehand
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Sat, 08 Oct 2011 03:07:04 +0200 |
koda |
minor changes
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Sat, 08 Oct 2011 02:57:30 +0200 |
koda |
added iphone interface for missions/trainings page, setters/getters unlocked
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Sat, 08 Oct 2011 00:04:18 +0200 |
koda |
move out xib files from Resources to Classes
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Thu, 06 Oct 2011 03:55:51 +0200 |
koda |
(a lot of) ooops
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Wed, 05 Oct 2011 00:18:54 +0200 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
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Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Sat, 01 Oct 2011 02:49:40 +0200 |
koda |
rename the ios settings files into something more appropriate
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Mon, 26 Sep 2011 01:16:15 +0200 |
koda |
code working on ios now
hedgeroid
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Sat, 24 Sep 2011 03:00:57 +0200 |
koda |
yeah, fix dates -.-
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Sun, 16 Oct 2011 19:02:48 +0200 |
koda |
fix the config.inc conflict by making the ios one in another folder
0.9.16
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Sat, 24 Sep 2011 00:54:47 +0200 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Thu, 22 Sep 2011 01:28:19 +0200 |
koda |
apparently the old way was the correct one
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Wed, 21 Sep 2011 23:15:44 +0200 |
koda |
retina images, again
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Wed, 21 Sep 2011 22:51:52 +0200 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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Wed, 21 Sep 2011 02:05:42 +0200 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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Tue, 20 Sep 2011 23:43:52 +0200 |
koda |
let's use the built in events, shall we
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Mon, 19 Sep 2011 23:18:48 +0200 |
koda |
using fpc 2.7.1 in ios project file
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Sun, 28 Aug 2011 17:37:40 +0200 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
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Sun, 28 Aug 2011 11:50:26 +0200 |
koda |
move the ios background music under resources
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Mon, 22 Aug 2011 22:17:52 +0200 |
koda |
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
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Sat, 13 Aug 2011 21:06:51 +0200 |
koda |
small fix for the ios project file
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Mon, 01 Aug 2011 01:54:18 +0200 |
koda |
i had to forget something about the ios project file, by contract
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Mon, 01 Aug 2011 00:48:38 +0200 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Sun, 03 Jul 2011 02:33:17 +0200 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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Tue, 21 Jun 2011 23:23:21 +0200 |
koda |
whitelist Island theme on ios (with Tiy approval)
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Mon, 30 May 2011 01:14:25 +0200 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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Sat, 28 May 2011 23:40:42 +0200 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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Tue, 03 May 2011 23:16:47 +0200 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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Wed, 27 Apr 2011 11:11:45 -0400 |
nemo |
update iphone too
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Tue, 26 Apr 2011 02:36:40 +0200 |
koda |
remove unusued voices also for ios
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Mon, 25 Apr 2011 02:25:25 +0200 |
koda |
small trailing changes
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Mon, 25 Apr 2011 01:46:54 +0200 |
koda |
aaand let's add freetype as well while we are at it
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Sun, 24 Apr 2011 23:13:45 +0200 |
koda |
add ios project files for lua sources
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Sun, 24 Apr 2011 22:57:57 +0200 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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Thu, 21 Apr 2011 08:22:34 +0200 |
koda |
small tweak to autogenerate the config.inc file in the ios project
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Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
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Sun, 17 Apr 2011 20:52:56 +0200 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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Sun, 13 Mar 2011 03:43:18 +0100 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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