QTfrontend/hwconsts.h
2010-12-13 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-10-06 smaxx Engine:
2010-09-18 smaxx Frontend:
2010-09-14 smaxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-26 smxx Frontend:
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-09-10 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-04-12 unc0rr Predefine some ammo schemes
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-08-14 unc0rr Add themes list to map selection widget
2008-07-07 unc0rr Update copyright headers a bit
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-04-27 unc0rr Update copyright info in source files headers
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-09-30 unc0rr Use same team colors everywhere
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-08-22 unc0rr Oops, forgot file
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2005-11-13 unc0rr - Many improvements to frontend
2005-10-26 unc0rr Start to write QT frontend
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