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QTfrontend/hwconsts.h
2010-12-13
Henek
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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2010-10-06
smaxx
Engine:
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2010-09-18
smaxx
Frontend:
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2010-09-14
smaxx
Frontend:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-26
smxx
Frontend:
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2009-10-12
unc0rr
Huge Smaxx patch with some fixes by me:
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2009-09-10
unc0rr
Implement probability editor for weapon schemes (engine doesn't support that yet)
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2009-04-12
unc0rr
Predefine some ammo schemes
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2008-10-26
unc0rr
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2008-08-14
unc0rr
Add themes list to map selection widget
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-05-06
unc0rr
Use constant generated by cmake for version string
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2008-04-27
unc0rr
Update copyright info in source files headers
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2007-12-13
unc0rr
Finish asking host/port dialog implementation
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2007-09-30
unc0rr
Use same team colors everywhere
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2007-09-22
unc0rr
Now trainings can have custom ammostore
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2007-08-22
unc0rr
Oops, forgot file
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2006-10-05
unc0rr
- Update more headers
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2006-10-05
unc0rr
Relicense to GPL
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2006-08-27
unc0rr
Update file headers & delete unneeded files
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2006-08-06
unc0rr
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2005-11-13
unc0rr
- Many improvements to frontend
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2005-10-26
unc0rr
Start to write QT frontend
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