Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-300
-100
-50
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/GSHandlers.inc
2010-08-25
tiyuri
Some survival mode changes by burp
file
|
diff
|
annotate
2010-08-24
smaxx
Engine:
file
|
diff
|
annotate
2010-08-22
smaxx
Engine:
file
|
diff
|
annotate
2010-08-06
smaxx
Engine:
file
|
diff
|
annotate
2010-08-03
smaxx
Engine:
file
|
diff
|
annotate
2010-08-03
smaxx
Engine:
file
|
diff
|
annotate
2010-08-03
smaxx
Engine:
file
|
diff
|
annotate
2010-08-02
smaxx
Engine:
file
|
diff
|
annotate
2010-08-02
smaxx
Engine:
file
|
diff
|
annotate
2010-08-02
smaxx
Engine:
file
|
diff
|
annotate
2010-08-01
smaxx
Engine:
file
|
diff
|
annotate
2010-08-01
smaxx
Engine:
file
|
diff
|
annotate
2010-07-29
smaxx
Engine:
file
|
diff
|
annotate
2010-07-13
nemo
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
file
|
diff
|
annotate
2010-07-03
nemo
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
file
|
diff
|
annotate
2010-07-01
nemo
Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
file
|
diff
|
annotate
2010-06-30
koda
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
file
|
diff
|
annotate
2010-06-30
nemo
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
file
|
diff
|
annotate
2010-06-29
sheepluva
bee:
file
|
diff
|
annotate
2010-06-29
sheepluva
rope: another, small optimization
file
|
diff
|
annotate
2010-06-29
sheepluva
rope: optimization, should save up to ~3 million hwFloat multiplications per second
file
|
diff
|
annotate
2010-06-29
sheepluva
rope: another small optimization
file
|
diff
|
annotate
2010-06-29
sheepluva
rope: tiny optimisation
file
|
diff
|
annotate
2010-06-28
sheepluva
portal: angle preservation tweaking
file
|
diff
|
annotate
2010-06-27
sheepluva
portal: I accidentally flipped the exit angle in last commit
file
|
diff
|
annotate
2010-06-27
sheepluva
portal: some moar tweaks
file
|
diff
|
annotate
2010-06-27
sheepluva
portal: entry angle is now affecting exit angle
file
|
diff
|
annotate
2010-06-26
sheepluva
portal / slope detection:
file
|
diff
|
annotate
2010-06-26
sheepluva
portal:
file
|
diff
|
annotate
2010-06-26
sheepluva
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
file
|
diff
|
annotate
less
more
(0)
-300
-100
-50
-30
tip