Fri, 26 Jun 2020 17:40:22 +0300 |
alfadur |
add sentry 🤖 stub
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Sat, 06 Jun 2020 15:40:51 +0200 |
Wuzzy |
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
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Thu, 12 Mar 2020 15:09:16 -0400 |
nemo |
er... nevermind. back this out. ApplyDamage should pick this up just fine.
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Thu, 12 Mar 2020 15:07:32 -0400 |
nemo |
poison should ruin a flawless victory. ht Case_Of
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Mon, 30 Sep 2019 10:39:58 +0200 |
Wuzzy |
Render finger only once in wrap
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Mon, 26 Aug 2019 14:27:03 -0400 |
nemo |
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
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Mon, 08 Jul 2019 21:44:26 +0200 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sat, 29 Jun 2019 20:41:14 +0200 |
Wuzzy |
Render contour of air mines when in highly opaque water
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Mon, 17 Jun 2019 20:20:01 +0200 |
Wuzzy |
Fix air mine spawning inside land if land is almost completely full
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Mon, 17 Jun 2019 19:51:05 +0200 |
Wuzzy |
Fix mapgen flowers being slightly offset on X axis
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Sat, 15 Jun 2019 19:49:02 +0200 |
Wuzzy |
Fix mapgen flowers being placed into indestructible map border
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Mon, 03 Jun 2019 16:49:42 +0200 |
Wuzzy |
Ensure the flowers get placed within map bounds
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Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Fri, 17 May 2019 16:49:28 +0200 |
Wuzzy |
Add tiny delay in stInit to fix some turn react problems
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Wed, 15 May 2019 18:43:42 +0300 |
alfadur |
free gear textures to avoid log warnings
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Sat, 04 May 2019 21:37:22 +0200 |
Wuzzy |
Some fixes to make Pas2C happy again
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Tue, 30 Apr 2019 18:25:04 +0200 |
Wuzzy |
Refactor decimal separator to make Pas2C happy
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Tue, 30 Apr 2019 17:00:23 +0200 |
Wuzzy |
Fix Pas2C failing to include SysUtils
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Tue, 09 Apr 2019 00:45:14 +0200 |
Wuzzy |
Fix bugs when entering speech bubble commands during hog placement phase
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Mon, 08 Apr 2019 15:51:42 +0200 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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Mon, 08 Apr 2019 03:15:34 +0200 |
Wuzzy |
Fix map preview not matching actual map
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Sun, 07 Apr 2019 23:21:07 +0200 |
Wuzzy |
Hide health of fake health crates
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Sun, 07 Apr 2019 22:57:58 +0200 |
Wuzzy |
Fix coloring of mine timers
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Sun, 07 Apr 2019 22:43:45 +0200 |
Wuzzy |
Add support for decimal point of displayed mine timer
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Sun, 07 Apr 2019 20:01:02 +0200 |
Wuzzy |
Don't explose mine timer in game if random (using Karma value)
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Sun, 07 Apr 2019 19:26:16 +0200 |
Wuzzy |
Render mine timer if gear info is active
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Mon, 01 Apr 2019 19:16:55 +0200 |
Wuzzy |
Hedgehogs: Move setting of random pos to chAddHH
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Mon, 21 Jan 2019 23:50:56 +0100 |
Wuzzy |
Hide hog GUI extras in scripted cinematic, also suppress some voices
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Sun, 13 Jan 2019 15:54:10 +0100 |
Wuzzy |
Don't try to spawn air mines beyond the bounce world edge
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Wed, 19 Dec 2018 01:02:06 +0100 |
Wuzzy |
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
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Mon, 10 Dec 2018 19:20:36 +0100 |
Wuzzy |
Also play countdown warning sounds with low initial turn time
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Mon, 10 Dec 2018 10:28:06 +0100 |
Wuzzy |
Shorter turn reaction delay
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Mon, 10 Dec 2018 10:01:24 +0100 |
Wuzzy |
Also show SD warning 3 and 7 rounds before SD
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Mon, 10 Dec 2018 09:39:34 +0100 |
Wuzzy |
Show Sudden Death warning messages only once per round
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Mon, 10 Dec 2018 09:01:27 +0100 |
Wuzzy |
Tweak damage tag delay
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Mon, 10 Dec 2018 08:00:45 +0100 |
Wuzzy |
Fix poison damage not working in first round
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Mon, 10 Dec 2018 07:35:29 +0100 |
Wuzzy |
Longer delays between turns for better readability
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
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Fri, 30 Nov 2018 17:09:08 +0100 |
Wuzzy |
Don't reduce InitialHealth below 1
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 16:54:26 -0400 |
nemo |
formatA expects ansistring params
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Thu, 27 Sep 2018 00:26:58 +0200 |
Wuzzy |
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
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Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
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Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Mon, 03 Sep 2018 05:05:00 +0200 |
Wuzzy |
Use translation template for speech bubble command
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Mon, 03 Sep 2018 00:53:44 +0200 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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Thu, 02 Aug 2018 20:27:20 -0400 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
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