Sat, 19 Nov 2016 21:39:52 +0100 |
Wuzzy |
Update changelog for SetAmmoTexts-related changes
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Sat, 19 Nov 2016 21:17:48 +0100 |
Wuzzy |
Update Changelog: Add Racer and TechRacer updates
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Sat, 19 Nov 2016 15:03:16 +0100 |
Wuzzy |
Add changelog entries for the timer color-coding and countdown sounds
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Thu, 17 Nov 2016 14:59:20 +0100 |
Wuzzy |
Update Mutant script
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Thu, 17 Nov 2016 14:38:11 +0100 |
Wuzzy |
Update changelog for CTF
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Thu, 17 Nov 2016 03:47:28 +0100 |
Wuzzy |
Update changelog
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Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
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Tue, 15 Nov 2016 01:49:36 +0100 |
Wuzzy |
Simplify the hat format for unanimated hats
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Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
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Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
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Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
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Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
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Sat, 01 Oct 2016 22:35:14 +0200 |
sheepluva |
adding some frontend stuff to changelog
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Fri, 16 Sep 2016 00:41:03 +0200 |
sheepluva |
fix typo and hopefully also pas2c
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Fri, 16 Sep 2016 00:22:05 +0200 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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Sun, 01 May 2016 12:36:59 +0200 |
sheepluva |
changelog
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Sun, 01 May 2016 02:47:51 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 21:06:46 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 20:55:02 +0200 |
sheepluva |
update changelog
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Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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Wed, 27 Apr 2016 11:41:32 +0200 |
sheepluva |
update Changelog
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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Sun, 24 Jan 2016 00:00:25 +0100 |
sheepluva |
party tweak
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Sat, 23 Jan 2016 08:11:14 +0100 |
sheepluva |
Lua API: SetCinematicMode(enable)
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Tue, 12 Jan 2016 17:18:51 -0500 |
koda |
changelog: Mention videorec fixes
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Tue, 12 Jan 2016 00:36:17 +0100 |
sheepluva |
update Changelog
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Wed, 18 Nov 2015 14:12:15 -0500 |
nemo |
Add a few more lua things to the changelog
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Mon, 09 Nov 2015 19:21:40 +0100 |
sheepluva |
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
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Sun, 08 Nov 2015 14:54:22 +0100 |
sheepluva |
update changelog
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Tue, 03 Nov 2015 23:33:32 +0100 |
sheepluva |
merge changelog changes of 0.9.22 into default
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Tue, 03 Nov 2015 23:32:14 +0100 |
sheepluva |
add HedgeEditor to changelog
0.9.22
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Tue, 03 Nov 2015 22:06:16 +0100 |
sheepluva |
tweak changelog
0.9.22
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Tue, 03 Nov 2015 21:18:25 +0100 |
sheepluva |
make hammer non-lethal again (as requested by unC0Rr)
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Sun, 25 Oct 2015 20:40:27 +0100 |
sheepluva |
changelog update
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Sun, 09 Aug 2015 00:19:33 +0200 |
sheepluva |
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
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Mon, 03 Aug 2015 17:07:38 +0900 |
mikade |
May He Improve Our Graphics Forevermore
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Mon, 03 Aug 2015 12:24:12 +0900 |
mikade |
Add Wuzzy's SpeedShoppa challenges.
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Mon, 13 Jul 2015 06:19:51 +0200 |
sheepluva |
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
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Sun, 12 Jul 2015 08:20:33 +0200 |
sheepluva |
small changelog update
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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Mon, 25 May 2015 22:50:38 +0200 |
sheepluva |
merge
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Mon, 25 May 2015 22:32:32 +0200 |
sheepluva |
some changelog additions, not complete yet
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Wed, 24 Dec 2014 11:50:53 -0500 |
nemo |
bleah. I hate burning changelog revisions, but this isn't finished
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Wed, 24 Dec 2014 11:13:07 -0500 |
nemo |
This resolves issue #890 and issue #886
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Wed, 17 Dec 2014 07:35:39 +0100 |
sheepluva |
update changelog
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Fri, 05 Dec 2014 15:30:34 +0100 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
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Tue, 02 Dec 2014 23:55:20 +0100 |
sheepluva |
update changelog
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Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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Wed, 19 Nov 2014 02:48:11 +0100 |
sheepluva |
tweaking changelog
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Wed, 19 Nov 2014 01:36:59 +0100 |
sheepluva |
update changelog a little
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Tue, 24 Dec 2013 18:38:27 -0500 |
nemo |
forgot this one too
0.9.20
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Tue, 24 Dec 2013 15:44:50 -0500 |
nemo |
few more changes
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Tue, 24 Dec 2013 15:21:28 -0500 |
nemo |
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
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Fri, 29 Nov 2013 18:46:32 +0100 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
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Fri, 07 Jun 2013 21:15:11 +0200 |
sheepluva |
update changelog
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