unc0rr [Mon, 23 Feb 2009 15:58:08 +0000] rev 1826
d'oh, the patch was fail
unc0rr [Mon, 23 Feb 2009 15:57:32 +0000] rev 1825
Nemo's patch allowing different water sprites size
unc0rr [Sat, 21 Feb 2009 20:01:01 +0000] rev 1824
More verbose dump
unc0rr [Sat, 21 Feb 2009 19:59:03 +0000] rev 1823
Fix ready players accounting
unc0rr [Sat, 21 Feb 2009 14:50:39 +0000] rev 1822
- Add new sounds
- Apply new ufo sound
unc0rr [Sat, 21 Feb 2009 14:43:40 +0000] rev 1821
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
unc0rr [Sat, 21 Feb 2009 14:40:35 +0000] rev 1820
lupdate-qt4
unc0rr [Sat, 21 Feb 2009 11:49:56 +0000] rev 1819
Patch by koda to better support Mac OS X
unc0rr [Fri, 20 Feb 2009 19:54:02 +0000] rev 1818
Fix team removing on PART command
unc0rr [Fri, 20 Feb 2009 19:49:34 +0000] rev 1817
Oops, forgot a bunch of CONFIG_PARAM
unc0rr [Fri, 20 Feb 2009 19:48:44 +0000] rev 1816
Prevent 'double team exiting' in egine
unc0rr [Fri, 20 Feb 2009 19:47:31 +0000] rev 1815
Save some more bytes in protocol
unc0rr [Fri, 20 Feb 2009 19:46:22 +0000] rev 1814
- Remove client teams on exit
- Improve protocol, break frontend compatibility with old server protocol
unc0rr [Fri, 20 Feb 2009 19:40:55 +0000] rev 1813
Removeteam action
unc0rr [Fri, 20 Feb 2009 14:12:16 +0000] rev 1812
'Reduce quality' patch by nemo
+ my addition to save some CPU time (don't even create visual gears)
unc0rr [Fri, 20 Feb 2009 11:58:58 +0000] rev 1811
Implement 'roundfinished' cmd on net server
unc0rr [Thu, 19 Feb 2009 14:52:32 +0000] rev 1810
Frontend look fixes
unc0rr [Thu, 19 Feb 2009 14:51:57 +0000] rev 1809
Some optimization of land texture updating
unc0rr [Wed, 18 Feb 2009 16:49:27 +0000] rev 1808
Fix a bug with updating
unc0rr [Wed, 18 Feb 2009 16:46:27 +0000] rev 1807
Split land texture into small ones:
- Better update texture performance
- Support for old videocards
unc0rr [Wed, 18 Feb 2009 16:35:03 +0000] rev 1806
More reorganization
unc0rr [Wed, 18 Feb 2009 16:28:21 +0000] rev 1805
Reorganize land texteure function in prepare to texture split
unc0rr [Wed, 18 Feb 2009 15:04:40 +0000] rev 1804
New game server:
- Incomplete implementation
- More robust, no memory leaks, better architecture for easy features addition
- Incompatible with current client
unc0rr [Wed, 18 Feb 2009 15:03:31 +0000] rev 1803
Update translations
unc0rr [Tue, 17 Feb 2009 12:58:25 +0000] rev 1802
Move template filter to map widget (by nemo)
unc0rr [Tue, 17 Feb 2009 12:58:08 +0000] rev 1801
Clouds fixes by nemo
unc0rr [Sun, 15 Feb 2009 20:29:52 +0000] rev 1800
"connecting" page
unc0rr [Sun, 15 Feb 2009 17:48:05 +0000] rev 1799
Fix array overflow
unc0rr [Sun, 15 Feb 2009 17:24:19 +0000] rev 1798
Add Hogville map to build system
unc0rr [Sun, 15 Feb 2009 14:38:02 +0000] rev 1797
Templates filter by nemo
unc0rr [Sat, 14 Feb 2009 21:04:51 +0000] rev 1796
Finnish translation
unc0rr [Sat, 14 Feb 2009 16:54:28 +0000] rev 1795
- Set bamboo plinko hedgehogs limit to 48
- Better limit reading code
unc0rr [Sat, 14 Feb 2009 16:51:10 +0000] rev 1794
New bonus box sprite
unc0rr [Sat, 14 Feb 2009 16:44:50 +0000] rev 1793
Fix initial room config
unc0rr [Sat, 14 Feb 2009 16:30:22 +0000] rev 1792
engine part of nemo's patch
unc0rr [Sat, 14 Feb 2009 16:25:58 +0000] rev 1791
Fix passing hedgehogs number from engine to frontend
unc0rr [Sat, 14 Feb 2009 16:24:20 +0000] rev 1790
frontend's part of nemo patch
unc0rr [Sat, 14 Feb 2009 16:23:51 +0000] rev 1789
Hogville map
unc0rr [Sat, 14 Feb 2009 16:11:53 +0000] rev 1788
Update nature, City and Island themes
unc0rr [Sat, 14 Feb 2009 16:09:23 +0000] rev 1787
New hats
unc0rr [Sat, 14 Feb 2009 16:04:40 +0000] rev 1786
Awesome map (yes, again)
unc0rr [Sun, 01 Feb 2009 16:00:54 +0000] rev 1785
Fix rope regression (unable to change angle)
unc0rr [Sun, 01 Feb 2009 15:58:44 +0000] rev 1784
Apply nemo's patch polished by me:
- Upto 48 hhs in game
- Option for border
- Disable some weapons on cavern maps
unc0rr [Sat, 31 Jan 2009 15:44:07 +0000] rev 1783
Custom spinbox for bonus boxes factor
unc0rr [Sat, 31 Jan 2009 15:39:53 +0000] rev 1782
Options for bonus box probability tuning and number of turn until sudden death
unc0rr [Sat, 31 Jan 2009 11:58:09 +0000] rev 1781
- Right way to handle rope ammo
- Most probably adds bugs, so needs testing and testing
unc0rr [Fri, 30 Jan 2009 19:26:32 +0000] rev 1780
Remove ugly hack. It's so ugly...
unc0rr [Fri, 30 Jan 2009 14:59:59 +0000] rev 1779
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
unc0rr [Fri, 30 Jan 2009 14:57:02 +0000] rev 1778
Fix border drawing when drilling
unc0rr [Fri, 30 Jan 2009 14:56:27 +0000] rev 1777
Implement initial sound volume option
unc0rr [Thu, 29 Jan 2009 17:27:43 +0000] rev 1776
- nemo's patch for custom cave map dimensions
- Fix for engine crash when not enough place for hedgehogs
unc0rr [Thu, 29 Jan 2009 14:49:47 +0000] rev 1775
A bit better template
unc0rr [Tue, 27 Jan 2009 15:44:40 +0000] rev 1774
Replace current templates with one cavern one
unc0rr [Tue, 27 Jan 2009 15:34:37 +0000] rev 1773
nemo's template patch (invertion)
unc0rr [Mon, 26 Jan 2009 21:46:53 +0000] rev 1772
Allow loading maps and forts
unc0rr [Mon, 26 Jan 2009 21:43:00 +0000] rev 1771
Fix airplane
unc0rr [Mon, 26 Jan 2009 21:33:18 +0000] rev 1770
Update RC plane sprite
unc0rr [Mon, 26 Jan 2009 21:31:17 +0000] rev 1769
New digits
unc0rr [Mon, 26 Jan 2009 21:03:57 +0000] rev 1768
That was wrong place for the patch
unc0rr [Mon, 26 Jan 2009 21:02:49 +0000] rev 1767
Turn cave mode on automatically when there are pixels on top of map