Set default empty ammo sets. Current mission handling appears to not pass any default ammo set, so script was never getting a chance to set its own.
Prevent pirate ship from repeating on Islands, remove vertical line in art landback
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
Someone might find this useful. Plan to link to it from the wiki.
Fix for
bug #366, delete gear if hog is drowning (needed either that or a check on nil Gear^.Hedgehog^.Gear)
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
This should fix problems with ghost teams in frontend.
Not tested at all, successfully built on first attempt, which is considered as a bad sign :D
Server still thinks game proceeds, so restart isn't possible.
android: fix finding cache dir on prefroyo devices, it now creates the Hedgewars folder if it wasn't there
Clamp name/team name textures to avoid long team / hog name abuse. Limit width in px instead of chars to avoid unicode issues.