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hedgewars/uSound.pas
2017-10-07
nemo
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
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2017-09-30
sheepluva
fix some fpc hints
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2017-09-30
sheepluva
fix copypasta fail that caused segfaults (esp. in pas2c)
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2017-09-30
sheepluva
workaround to fix pas2c mistyping a constant as bool
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2017-04-08
Wuzzy
Add sounds for rubberduck drop, destruction and water collision
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2016-11-19
Wuzzy
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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2016-11-19
Wuzzy
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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2016-10-15
sheepluva
fix copypastafail (incorrect variable name) and whitespaces
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2016-10-15
KoBeWi
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
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2016-06-21
sheepluva
remove experimental in-game credits code
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2016-05-15
sheepluva
drop SysUtils inclusion from 5 files where it is not needed anymore
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2016-04-29
sheepluva
show credits only briefly
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2016-04-29
sheepluva
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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2016-04-29
sheepluva
music credits etc.
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2016-04-28
sheepluva
merge 3 new sound effects added by Wuzzy
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