nemo [Thu, 15 Oct 2009 19:24:14 +0000] rev 2464
oops. shotgun reload
nemo [Thu, 15 Oct 2009 19:16:50 +0000] rev 2463
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
nemo [Thu, 15 Oct 2009 19:14:22 +0000] rev 2462
Suggestion by Smaxx - use pickhammer sound while drill is in operation
nemo [Thu, 15 Oct 2009 19:13:08 +0000] rev 2461
Tweak shoppa probabilities
nemo [Thu, 15 Oct 2009 18:02:01 +0000] rev 2460
Adjustments to training mode and credits by Smaxx
nemo [Thu, 15 Oct 2009 17:51:54 +0000] rev 2459
Molotov image placeholders - Tiy will add real ones shortly
koda [Thu, 15 Oct 2009 17:51:35 +0000] rev 2458
updated italian translation and new homerun sound
nemo [Thu, 15 Oct 2009 17:42:21 +0000] rev 2457
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo [Thu, 15 Oct 2009 17:18:36 +0000] rev 2456
Add 02:10 section (english only, needs translating)
nemo [Thu, 15 Oct 2009 17:14:29 +0000] rev 2455
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
koda [Thu, 15 Oct 2009 15:54:48 +0000] rev 2454
fix a potential bug when playing two sounds at the same time (or very near)
nemo [Thu, 15 Oct 2009 15:49:42 +0000] rev 2453
Restore crate probability restriction for "shoppa" weapon sets
nemo [Thu, 15 Oct 2009 15:33:43 +0000] rev 2452
Remove sprFlake from set of clamped textures
nemo [Thu, 15 Oct 2009 15:28:19 +0000] rev 2451
New data files from Tiy, add gtFlame to avoidance list