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hedgewars/hwengine.pas
2010-03-29
koda
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-03-29
smxx
Engine:
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2010-03-29
smxx
Engine:
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2010-03-29
smxx
Engine:
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2010-03-26
nemo
Remove doubled call of freeEverything
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2010-03-25
koda
testing ftw
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2010-03-25
koda
reworked interaction of engine/frontend when closing
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2010-03-24
smxx
Engine:
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2010-03-23
nemo
Free land object SDL surfaces.
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2010-03-23
unc0rr
wtf
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2010-03-22
nemo
I can't read.
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2010-03-22
nemo
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
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2010-03-22
nemo
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
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2010-03-22
unc0rr
Clean Augean stables
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2010-03-22
nemo
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
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2010-03-21
unc0rr
In pascal unit is a namespace
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2010-03-21
koda
a couple of smaller cleanups that didn't get in previous commit
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2010-03-20
koda
update project for ipad target
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2010-03-18
koda
move the buttons a little
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2010-03-14
smxx
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-03-06
unc0rr
hate Smaxx (tested)
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2010-03-01
smxx
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2010-02-18
smxx
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2010-02-13
koda
allow to compile engine as library with HWLIBRARY symbol
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2010-02-12
smxx
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2010-02-10
koda
add a new way to fetch version info from pascal to c
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2010-02-10
smxx
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2010-02-10
smxx
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2010-02-10
smxx
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