hedgewars/hwengine.pas
2010-03-29 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
2010-03-29 smxx Engine:
2010-03-29 smxx Engine:
2010-03-29 smxx Engine:
2010-03-26 nemo Remove doubled call of freeEverything
2010-03-25 koda testing ftw
2010-03-25 koda reworked interaction of engine/frontend when closing
2010-03-24 smxx Engine:
2010-03-23 nemo Free land object SDL surfaces.
2010-03-23 unc0rr wtf
2010-03-22 nemo I can't read.
2010-03-22 nemo Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
2010-03-22 nemo Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
2010-03-22 unc0rr Clean Augean stables
2010-03-22 nemo Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-21 koda a couple of smaller cleanups that didn't get in previous commit
2010-03-20 koda update project for ipad target
2010-03-18 koda move the buttons a little
2010-03-14 smxx Engine:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-06 unc0rr hate Smaxx (tested)
2010-03-01 smxx Engine:
2010-02-18 smxx Engine:
2010-02-13 koda allow to compile engine as library with HWLIBRARY symbol
2010-02-12 smxx Engine:
2010-02-10 koda add a new way to fetch version info from pascal to c
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
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