Sat, 27 Mar 2010 17:22:33 +0000 | smxx | Engine: | file | diff | annotate |
Sat, 27 Mar 2010 17:03:27 +0000 | nemo | Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps | file | diff | annotate |
Sat, 27 Mar 2010 15:48:59 +0000 | smxx | Engine: | file | diff | annotate |
Sat, 27 Mar 2010 15:41:21 +0000 | nemo | Keep crosshair active when using rope, regardless of alt wep | file | diff | annotate |
Sat, 27 Mar 2010 14:57:41 +0000 | smxx | Engine: | file | diff | annotate |
Sat, 27 Mar 2010 14:55:59 +0000 | nemo | Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0 | file | diff | annotate |
Sat, 27 Mar 2010 14:03:30 +0000 | smxx | Engine: | file | diff | annotate |