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hedgewars/uTeams.pas
2008-03-14
unc0rr
Start implementing better statistics implementation (does nothing yet)
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2008-03-07
unc0rr
- 'Incoming!' shout when the plane appears
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2008-03-07
unc0rr
- Your hedgehogs says you: "Yes, sir"
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2008-02-05
unc0rr
- New command 'set weapon'
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2008-01-27
unc0rr
Now game looks almost like it did before switching to OpenGL
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2008-01-27
unc0rr
More sprites are visible
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2007-12-30
unc0rr
Finally, get rid of large stupid StoreSurface
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2007-12-30
unc0rr
The rest of stuff converted to sprites
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2007-09-21
unc0rr
Add CurrentHedgehog variable which simplifies code
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2007-09-20
unc0rr
Special game mode allowing the only clan on map for training mode
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2007-08-18
unc0rr
Fix some warnings
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2007-07-13
unc0rr
- TeamHealthSorter refactored to know about clans
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2007-07-08
unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-03
unc0rr
Fix hedgehogs switching
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2007-07-03
unc0rr
Fix warnings
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2007-07-03
unc0rr
Clan-based hedgehogs switching
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2007-07-03
unc0rr
- Introduce clans (teams with same color)
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2007-07-03
unc0rr
Fix regression introduced by previous commit
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2007-07-02
unc0rr
Convert teams list to array
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2007-06-11
unc0rr
- Many fixes related to hh switcher
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2007-06-03
unc0rr
- Fix some bugs
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2007-03-17
unc0rr
- Get rid of operator := to have GPC support
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2007-02-05
unc0rr
Update copyright information
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-24
unc0rr
- Better land generator
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2007-01-08
unc0rr
Use new parameters, small protocol change
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2007-01-04
unc0rr
More statistics
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2007-01-04
unc0rr
- Better blowtorch
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2006-12-17
unc0rr
Attack angle constraints
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