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hedgewars/uTeams.pas
Fri, 11 Oct 2013 17:43:13 +0200
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Fri, 27 Sep 2013 12:58:21 +0400
unc0rr
- Actually call uTexture.initModule and .freeModule
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Fri, 27 Sep 2013 00:54:18 +0400
unc0rr
- Load default binds from settings.ini
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Sat, 21 Sep 2013 23:54:57 +0400
unc0rr
Finish rework of default binds system. Default binds now work even before first turn.
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Fri, 23 Aug 2013 16:02:08 +0400
unc0rr
Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
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Fri, 28 Jun 2013 12:47:54 -0400
nemo
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Thu, 27 Jun 2013 14:01:43 -0400
nemo
Make add/delete consistent (this has bugged me for so long)
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