Tue, 28 Jun 2011 21:48:28 -0400 | nemo | Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend | file | diff | annotate |
Tue, 28 Jun 2011 21:28:13 +0200 | Henek | fake crates now with complementary poison | file | diff | annotate |
Sun, 26 Jun 2011 02:47:36 +0200 | Henek | now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values | file | diff | annotate |
Tue, 21 Jun 2011 20:49:47 +0200 | mikade | PianoStrike exploit fix for Capture The Flag. | file | diff | annotate |
Mon, 20 Jun 2011 18:58:26 -0400 | nemo | Allow scripting to set arbitrary weapon counts | file | diff | annotate |
Thu, 16 Jun 2011 23:45:17 +0200 | mikade | Fully playable version of Space Invasion (fingers crossed). No bugs known. | file | diff | annotate |