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hedgewars/uAmmos.pas
Sun, 11 Mar 2012 20:12:31 -0400
nemo
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
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Sat, 10 Mar 2012 16:10:38 -0500
nemo
Set default empty ammo sets. Current mission handling appears to not pass any default ammo set, so script was never getting a chance to set its own.
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Fri, 17 Feb 2012 18:23:36 +0100
koda
the most important commit of the year
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Sun, 05 Feb 2012 20:08:17 -0500
nemo
unbreak ammo menu
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Sun, 05 Feb 2012 15:52:26 +0100
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Sat, 04 Feb 2012 16:22:46 +0100
Xeli
Rewrote the Ammomenu:
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Tue, 17 Jan 2012 09:01:31 -0500
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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