2009-05-09 |
unc0rr |
- Fix for desyncs when player exits
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2009-05-03 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-12 |
unc0rr |
- Another way of defining official server
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2009-03-26 |
unc0rr |
Fix bug with rope and bazooka
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2009-03-10 |
unc0rr |
- Clear gm_Slot flag even if you can't switch ammo:
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2009-03-07 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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2009-03-05 |
unc0rr |
nemo:
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2009-03-02 |
unc0rr |
laser beam by nemo reworked a bit by me
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-01-25 |
unc0rr |
Fix crash when attackbar wasn't deleted, but hedgehog gear was
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2009-01-19 |
unc0rr |
Patch by nemo (polished by me)
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2009-01-18 |
unc0rr |
Fix angle restriction applying to rc plane when choosing via ammomenu
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2009-01-17 |
unc0rr |
RC Plane
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2009-01-16 |
unc0rr |
Fix laugh voicepack
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2009-01-14 |
unc0rr |
Mostly fix voicepack usage
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2009-01-13 |
unc0rr |
Fix a bug with visible cursor when hedgehog is dead
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2009-01-12 |
unc0rr |
Fix two cursor bugs
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2009-01-10 |
unc0rr |
- More debug stuff
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2009-01-08 |
unc0rr |
Ballsgun
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2009-01-02 |
unc0rr |
Drill rocket
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2008-12-04 |
unc0rr |
More stable blowtorch:
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2008-11-28 |
unc0rr |
More delay after jump, less delay after small fall for hedgehog
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2008-11-27 |
unc0rr |
Fix jump landing after turn end
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2008-11-22 |
unc0rr |
Quick and dirty napalm implementation
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2008-11-21 |
unc0rr |
- Convert small damage tag to visual gears
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2008-10-13 |
unc0rr |
- Set focus to dead hedgehog
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2008-09-23 |
unc0rr |
Seduction animation
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2008-09-23 |
unc0rr |
A bit larger heart
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2008-09-22 |
unc0rr |
- Update Italian translation
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2008-09-18 |
unc0rr |
Add Hellish bomb weapon
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2008-09-18 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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2008-09-17 |
unc0rr |
- Continue seduction implementation
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2008-07-27 |
unc0rr |
Hedgehog laughs when drops dynamite or cake
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2008-07-27 |
unc0rr |
Animate falling and waking up cake
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2008-07-25 |
unc0rr |
First implementation of the Cake weapon
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2008-07-25 |
unc0rr |
Stubs for spider weapon
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2008-07-08 |
unc0rr |
Show picked up ammo in demo playing mode
0.9.5-release
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-27 |
unc0rr |
Further work on taunts
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2008-06-26 |
unc0rr |
Start implementing waves
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2008-06-18 |
unc0rr |
Damaged hedgehog animation
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2008-06-17 |
unc0rr |
Implement drowning hedgehog sprite
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2008-06-09 |
unc0rr |
Kamikaze weapon
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2008-06-09 |
unc0rr |
Fix firepunch direction when attacking from high jump
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2008-05-28 |
unc0rr |
Aim at high speed when performing rope swinging
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2008-05-26 |
unc0rr |
Allow aiming while moving
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2008-05-18 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-14 |
unc0rr |
Fix some bugs with dropping from parachute
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2008-05-13 |
unc0rr |
Initial support for attacking from rope
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2008-05-12 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
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2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-05-11 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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2008-05-10 |
unc0rr |
Implement whip weapon
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2008-05-10 |
unc0rr |
Initial implementation of mortar
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2008-05-02 |
unc0rr |
Fix attack direction when perform somersault
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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