hedgewars/uGame.pas
Thu, 21 Apr 2011 07:41:24 +0200 koda Clean Augean stables 2 (pascal has classnames available)
Sun, 10 Apr 2011 20:24:25 +0400 unc0rr Add a parameter for game simulation with no gui/sound enabled, just to get statistics
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 01 Dec 2010 01:43:55 +0100 koda un-break also the ios project
Wed, 24 Nov 2010 15:40:28 -0500 nemo move this call to where the game tick is actually incremented
Wed, 17 Nov 2010 17:45:55 +0300 unC0Rr Move variables from uMisc to uVariables
Wed, 17 Nov 2010 17:22:36 +0300 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
Mon, 01 Nov 2010 02:47:30 +0100 koda also update health bars when one joins a netgame
Sun, 31 Oct 2010 18:28:12 +0100 koda fix issue 63 and draw health bars right away for savefiles
Sun, 31 Oct 2010 18:05:48 +0100 koda call initIPC for savefiles only on iOS
Sat, 09 Oct 2010 18:00:53 +0200 koda made the new menu toggable
Thu, 07 Oct 2010 02:03:01 +0200 koda move all mobile-related functions in their own module, provides a structure for future mobile ports
Sun, 26 Sep 2010 03:41:08 +0200 koda finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
Sat, 25 Sep 2010 03:04:22 +0200 koda have Saves restart net when loaded, also resumes music
Thu, 22 Jul 2010 12:47:32 +0200 koda reduce the number of keywords used and switch to BMP format for screenshots
Sun, 16 May 2010 19:24:38 +0000 koda unbreak stuff
Sun, 16 May 2010 17:23:30 +0000 koda update sdl functions to latest revision
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Mon, 15 Feb 2010 21:54:26 +0000 smxx Engine:
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Sat, 14 Nov 2009 11:06:55 +0000 unc0rr Fix desync when playing with AI via network, occuring in certain conditions
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Sun, 25 Oct 2009 15:55:49 +0000 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Wed, 16 Sep 2009 14:44:40 +0000 unc0rr Optimize network traffic a bit:
Mon, 19 Jan 2009 18:50:23 +0000 unc0rr Unfuckup spectating
Mon, 19 Jan 2009 18:15:31 +0000 unc0rr Fix 'youll regret that' voicepack
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