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Wed, 07 Sep 2005 18:51:53 +0000
- Show no crosshair when using mine
changeset
unc0rr [Wed, 07 Sep 2005 18:51:53 +0000] rev 13
- Show no crosshair when using mine - Fix for ability to play one kind of sound in many channels simultaneously - Sound for activated mine
Tue, 06 Sep 2005 19:09:39 +0000
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
changeset
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
Sun, 04 Sep 2005 21:19:19 +0000
Fix some issues with sound
changeset
unc0rr [Sun, 04 Sep 2005 21:19:19 +0000] rev 11
Fix some issues with sound
Sat, 03 Sep 2005 16:01:28 +0000
- Mine weapon
changeset
unc0rr [Sat, 03 Sep 2005 16:01:28 +0000] rev 10
- Mine weapon - Random mines on map - Refactored code that places weapons to slots - Generating more spawn points - cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex - Changed weapons to slots mapping
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