2019-08-06 |
Wuzzy |
Remember maximized state of game window
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2019-05-07 |
Wuzzy |
Precise + camera movement keys = move camera at slower
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2019-04-30 |
Wuzzy |
Fix Pas2C failing to include SysUtils
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2019-04-18 |
Wuzzy |
Refactor mouse movement handling
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2019-04-08 |
Wuzzy |
Fix map preview not matching actual map
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2019-01-17 |
Wuzzy |
Initialize newGameTicks/newRealTicks
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2019-01-15 |
Wuzzy |
Make game engine load the user's locale correctly (bug 688)
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2019-01-15 |
Wuzzy |
Refactor hwengine: Rename cLocale to cLanguage
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2019-01-14 |
Wuzzy |
Remove a bunch of dead out-commented code
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2018-12-13 |
nemo |
Backed out changeset 1ffa8bfc5c58
0.9.25
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2018-12-13 |
nemo |
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
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2018-12-05 |
nemo |
Add log note just in case pas2c does anything odd.
0.9.25
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2018-11-12 |
alfadur |
make engine windows checks work for 64bit builds
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|
2018-10-02 |
Wuzzy |
IFNDEF custom exception handlung away in pas2c builds
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2018-08-01 |
Wuzzy |
Load default clan colors from settings file
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2018-07-16 |
Wuzzy |
When hwengine crashes w/ error 217, write backtrace in log, too
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|
2018-07-15 |
Wuzzy |
Fix hwengine --help returning with exit code 51
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|
2018-03-03 |
unc0rr |
Having chat mode as game state was a mistake
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|
2018-02-20 |
Wuzzy |
VideoRec: Fix many effects not being recorded
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|
2018-01-07 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
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|
2018-01-02 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
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|
2017-12-24 |
unc0rr |
Preview rendering seems to work now
qmlfrontend
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2017-12-16 |
unc0rr |
Merge default. This branch is up-to-date and code is working.
qmlfrontend
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2017-11-25 |
nemo |
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
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2017-11-12 |
Wuzzy |
Backed out changeset 575c0de98505
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2017-11-02 |
nemo |
initialise previousGameState to something valid and not gsSuspend
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|
2017-10-30 |
Wuzzy |
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
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|
2017-10-28 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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|
2017-10-19 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
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|
2017-10-06 |
alfadur |
(Hopefully) fix game camera being shifted on Windows 10
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|
2017-09-30 |
sheepluva |
fix some fpc hints
|
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|
2017-09-12 |
nemo |
this probably isn't helpful
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2017-09-12 |
nemo |
This should be ok right?
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|
2017-07-08 |
sheepluva |
fix issue 199: video recording crashed when trying to freeEverything twice
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|
2017-04-08 |
Wuzzy |
Load screen: Move “LOADING” from image into text box
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|
2016-10-01 |
sheepluva |
fix issue 110
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|
2016-07-15 |
unc0rr |
merge default
qmlfrontend
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|
2016-06-21 |
sheepluva |
remove experimental in-game credits code
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|
2016-06-21 |
nemo |
no.
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|
2016-05-17 |
unc0rr |
Merge default
qmlfrontend
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|
2016-05-17 |
unc0rr |
- Add state to engine callback for it to know what engine is sending
qmlfrontend
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|
2016-04-29 |
sheepluva |
show credits only briefly
|
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|
2016-04-29 |
sheepluva |
music credits etc.
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|
2016-04-29 |
sheepluva |
do not show credits in stats-only mode
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|
2016-04-29 |
sheepluva |
move function
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|
2016-04-28 |
sheepluva |
some initial credits-display implementation
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|
2016-04-25 |
unc0rr |
Merge default
qmlfrontend
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|
2016-04-23 |
frd |
pas2c converts exit to return, so change RunEngine signature
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|
2016-04-02 |
unc0rr |
- Init physfs before creating debug log
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|
2016-03-29 |
unc0rr |
merge default
qmlfrontend
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|
2016-03-29 |
unc0rr |
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
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|
2016-03-14 |
unc0rr |
Merge default
qmlfrontend
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|
2016-02-14 |
Anton Malmygin |
Fix for cursor movement problems on touch devices
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|
2016-02-09 |
unc0rr |
Merge default
qmlfrontend
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|
2016-02-04 |
unc0rr |
Fix a crasher
|
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|
2016-01-31 |
unc0rr |
Bye-bye TryDo
|
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|
2016-01-09 |
unc0rr |
SDLTry doesn't halt engine no more
|
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|
2016-01-12 |
sheepluva |
don't send text input to chat if not in chat-mode.
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|
2016-01-12 |
sheepluva |
finish SDL2-window focus change detection code
|
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|
2016-01-11 |
sheepluva |
stop screenshot-flash-effects from showing up on consecutive screenshots
|
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|
2016-01-10 |
sheepluva |
fix/clean-up mousewheel code
|
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|
2016-01-01 |
unc0rr |
merge default
qmlfrontend
|
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|
2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
|
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|
2015-12-03 |
unc0rr |
- Accept team and team color from net
qmlfrontend
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|
2015-11-30 |
unc0rr |
- Implement engine runs queue
qmlfrontend
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|
2015-11-16 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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|
2015-11-11 |
sheepluva |
reenable cursor movement etc.
sdl2transition
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|
2015-11-10 |
sheepluva |
merge default
sdl2transition
|
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|
2015-11-10 |
sheepluva |
drop support for SDL 1.2
sdl2transition
|
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|
2015-11-07 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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|
2015-09-11 |
sheepluva |
pas2c doesn't like {$ENDIF} with argument
|
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|
2015-09-10 |
sheepluva |
merge branch ios-revival into default
|
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|
2015-09-10 |
antonc27 |
- ifdef for CMEM
ios-revival
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|
2015-09-10 |
antonc27 |
- ifdef for engine exit/halt
ios-revival
|
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|
2015-08-15 |
antonc27 |
- Fix for retrieving 'Maze' preview genration
ios-revival
|
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|
2015-08-13 |
antonc27 |
- Fix for app crash after ending game
ios-revival
|
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|
2015-08-12 |
antonc27 |
- Using come for internal memory management
ios-revival
|
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|
2015-08-08 |
antonc27 |
- Fix for PascalImports and for GenLandPreview
ios-revival
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|
2015-09-03 |
unc0rr |
Merge default
qmlfrontend
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|
2015-08-10 |
sheepluva |
more copyright fixes
|
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|
2015-07-21 |
nemo |
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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|
2015-04-02 |
unc0rr |
- Merge default
qmlfrontend
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|
2015-03-01 |
sheepluva |
selections
|
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|
2015-01-03 |
unc0rr |
merge default
qmlfrontend
|
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|
2014-12-07 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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|
2014-12-03 |
sheepluva |
pas2c-whoops
|
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|
2014-12-03 |
sheepluva |
add warning to logs when tests terminates prematurely
|
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|
2014-12-03 |
sheepluva |
unexpected return from lua test should not return exit status 0
|
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|
2014-12-02 |
unc0rr |
merge default
qmlfrontend
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|
2014-11-30 |
nemo |
Wuzzy's changes to climbhome w/ some tweaks by me
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|
2014-11-29 |
nemo |
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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|
2014-11-18 |
unc0rr |
merge default
qmlfrontend
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|
2014-10-31 |
unc0rr |
- Allow to delete teams from config
qmlfrontend
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|
2014-10-25 |
nemo |
cosmetic disabling of clouds with sea edges and underwater theme
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|
2014-09-27 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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|
2014-09-19 |
unc0rr |
- Remove --port command
qmlfrontend
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|
2014-09-19 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
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|
2014-06-14 |
sheepluva |
clean up halting a little
|
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|
2014-06-14 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
|
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|
2014-06-14 |
sheepluva |
huh? me? nono, don't mind me. I'm just here to clean up.
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|
2014-06-10 |
sheepluva |
update viewlimits after screen/window resize
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|
2014-06-10 |
sheepluva |
some minor tweaks and stuff
|
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|
2014-03-04 |
unc0rr |
Don't call halt()
|
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|
2014-03-03 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
|
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|
2014-02-26 |
unc0rr |
Add alpha channel to preview
|
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|
2014-02-24 |
nemo |
move the freeModule too, couple of style tweaks
|
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|
2014-02-23 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
|
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|
2014-02-14 |
unc0rr |
In stats-only mode:
|
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|
2014-02-12 |
unc0rr |
- Remove few PAS2C ifdef's
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|
2014-02-09 |
unc0rr |
It compiles \o/
|
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|
2014-02-07 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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|
2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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|
2014-01-18 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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|
2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
|
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|
2014-01-17 |
sheepluva |
update copyright to 2014
|
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|
2014-01-14 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
|
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|
2014-01-04 |
unc0rr |
merge default
webgl
|
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|
2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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|
2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
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|
2013-11-08 |
unc0rr |
- Keyboard bindings seem to work fully
sdl2transition
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|
2013-11-07 |
unc0rr |
Sounds can be heard now
sdl2transition
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|
2013-11-07 |
unc0rr |
Fix SDL_GL_SwapWindow, engine renders graphics now
sdl2transition
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|
2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
|
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|
2013-10-28 |
koda |
correctly use USE_TOUCH_INTERFACE
|
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|
2013-10-14 |
koda |
Fix bug 656 by using the right resolution values
|
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|
2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-09-27 |
unc0rr |
- Actually call uTexture.initModule and .freeModule
|
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|
2013-09-26 |
unc0rr |
- Load default binds from settings.ini
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|
2013-09-21 |
unc0rr |
Finish rework of default binds system. Default binds now work even before first turn.
|
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|
2013-07-27 |
koda |
update the touch interface to the new SDL2 API
|
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|
2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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|
2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
|
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|
2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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2013-06-27 |
unc0rr |
Refactoring: ArgParsers.inc -> ArgParsers.pas
|
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|
2013-06-23 |
nemo |
Configuration for tag display default
|
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|
2013-06-04 |
koda |
update branch
webgl
|
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|
2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
|
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|
2013-05-21 |
unc0rr |
Don't accept keyboard/mouse events on startup phase
|
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|
2013-05-02 |
unc0rr |
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
|
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|
2013-04-20 |
koda |
update 0.9.19 with dev branch
0.9.19
|
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|
2013-04-15 |
unc0rr |
Implement issue 308 with '|' as separator
|
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|
2013-04-03 |
koda |
update branch again
webgl
|
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|
2013-04-03 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
|
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|
2013-04-02 |
koda |
ios compiles again (using an old version of sdl)
|
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|
2013-04-02 |
koda |
update webgl branch
webgl
|
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|
2013-03-17 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
|
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|
2013-03-01 |
koda |
split version information in engine too
|
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|
2013-01-26 |
koda |
update branch
webgl
|
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|
2013-01-26 |
koda |
uConsole on a diet
|
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|
2013-01-10 |
martin_bede |
Fix tons of warnings
|
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|
2013-01-04 |
unc0rr |
Merge from default
flibqtfrontend
|
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|
2013-01-03 |
vitiv |
Separated fullscreen and windowed hwengine resolution parameters.
|
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|
2012-12-31 |
vitiv |
merged changes
|
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|
2012-12-29 |
dag10 |
GCI2012: Advanced Keyboard Configuration
|
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|
2012-12-30 |
vitiv |
Preserve windowed resolution after manual resize
|
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|
2013-01-02 |
koda |
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
webgl
|
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|
2012-12-25 |
koda |
update branch with default
webgl
|
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|
2012-12-25 |
koda |
convert Game() library call to argc,argv format so that we can use the new parsing functions
|
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|
2012-12-24 |
RowanD |
GCI2012: Change Argument Passing Between Frontend and Engine
|
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|
2012-12-18 |
koda |
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
|
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|
2012-12-16 |
koda |
move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
|
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|
2012-12-16 |
RowanD |
GCI2012: Optional Second Argument
|
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|
2012-12-16 |
unc0rr |
Merge from default
flibqtfrontend
|
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|
2012-12-16 |
RowanD |
improve engine cmd line parsing and its documentation
|
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|
2012-12-08 |
unc0rr |
Merge with default
flibqtfrontend
|
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|
2012-12-05 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
|
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|
2012-12-05 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
flibqtfrontend
|
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|
2012-12-04 |
koda |
can reopen engine again...
|
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|
2012-12-04 |
koda |
can reopen engine again...
flibqtfrontend
|
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|
2012-12-04 |
koda |
third merge, yay
|
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|
2012-12-04 |
koda |
first merge
|
file |
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|
2012-12-03 |
Joe Doyle (Ginto8) |
Made user data path default to '.'.
|
file |
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|
2012-12-01 |
Joe Doyle (Ginto8) |
Fix more errors. It compiles!
|
file |
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|
2012-12-01 |
Joe Doyle (Ginto8) |
Fix some stupid errors I caused
|
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|
2012-12-01 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
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2012-12-01 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
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2012-11-30 |
Rowan D |
GCI2012: Command Line Parsing
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-17 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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2012-11-15 |
Xeli |
another tweak tomake --stats-only work on headless servers
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2012-11-15 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-13 |
unc0rr |
merge with default
physfslayer
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2012-11-11 |
koda |
merge with latest default
webgl
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2012-11-06 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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2012-11-07 |
koda |
move stuff out of engine folder
webgl
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2012-11-05 |
unc0rr |
Start work on physfs support in engine
physfslayer
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2012-11-02 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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2012-10-30 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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2012-10-28 |
Xeli |
merge Medo's GSoC work
hedgeroid
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2012-10-28 |
koda |
cleanup in initEverything and freeEverything
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2012-10-28 |
koda |
* fix initialisation, preload values and then read args
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2012-10-27 |
koda |
minor macro cleanup
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2012-09-16 |
Medo |
Merge
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2012-08-28 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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2012-08-27 |
Medo |
Merge
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2012-08-24 |
nemo |
fromdos + fix end of turn velocity
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2012-08-20 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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2012-08-22 |
nemo |
initModule really not needed for uRandom
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2012-08-05 |
Stepan777 |
merge
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2012-08-05 |
nemo |
unbreak AI. remove inits from uLand
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2012-07-26 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
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2012-07-26 |
Stepan777 |
merge
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2012-07-25 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
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2012-07-13 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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2012-07-10 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
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2012-07-09 |
Stepan777 |
fix bug with desynced camera positions
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2012-06-26 |
Stepan777 |
Here they come - thumbnails.
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2012-07-10 |
Wolfgang Steffens |
Added auto cropping to atlasing
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2012-06-24 |
Stepan777 |
remaining IFDEFs
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2012-06-11 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
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2012-06-05 |
Wolfgang Steffens |
Merge
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2012-06-04 |
Stepan777 |
here it is
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-28 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
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2012-05-22 |
Wolfgang Steffens |
Replaced matrix related FFP code with explicit matrix calculations.
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2012-05-17 |
Xeli |
remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
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2012-05-12 |
unc0rr |
help pas2c
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2012-05-11 |
unc0rr |
Function to compare string to char ftw
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2012-05-11 |
nemo |
Avoid returning an array for the sake of pas2c
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2012-05-10 |
koda |
minor changes for warnings and a variables scope
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2012-05-10 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
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2012-05-05 |
koda |
the scope cleanup continues...
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2012-05-05 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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2012-05-05 |
koda |
revisit isTerminated in hwengine
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2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
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2012-05-02 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
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2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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2012-04-28 |
sheepluva |
license header year range adjustments
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2012-04-23 |
Xeli |
- change uKeys to be event based rather than polling
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2012-04-08 |
koda |
formatting
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2012-02-23 |
nemo |
Revert most of 033e4a8a9c74 and 9d501dc22f71 (see bug #362)
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-13 |
koda |
update position of on screen buttons on resize
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