QTfrontend/hwconsts.h
Thu, 26 Apr 2012 09:48:52 +0200 sheepluva mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Mon, 16 Jan 2012 10:22:21 +0100 valnut GCI task: season greetings
Wed, 30 Nov 2011 23:16:44 +0100 Henek present somthing that could be taken as a structure
Mon, 07 Nov 2011 17:37:00 -0500 nemo Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
Sat, 24 Sep 2011 22:14:10 +0200 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
Sun, 04 Sep 2011 13:36:59 -0400 nemo by request of shoppa player, remove land spray from shoppa wep set
Thu, 11 Aug 2011 00:18:10 +0200 Henek disable campaign button, structure and change sudden death music to hell.ogg
Sun, 24 Jul 2011 16:26:39 -0400 nemo oops
Sun, 24 Jul 2011 15:00:25 -0400 nemo darken the green just a touch to stand out a bit more from mint
Sun, 24 Jul 2011 14:42:28 -0400 nemo set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
Thu, 23 Jun 2011 21:12:27 +0400 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
Wed, 04 May 2011 01:19:39 +0200 koda * moved colours and default port from .cpp.in to .h
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