Thu, 26 Apr 2012 09:48:52 +0200 | sheepluva | mapContainer: use DataManager, reload maps after data update (e.g. by DLC) | file | diff | annotate |
Fri, 24 Feb 2012 23:49:31 +0400 | unc0rr | - Increase server version number due to rooms list protocol changes | file | diff | annotate |
Mon, 16 Jan 2012 10:22:21 +0100 | valnut | GCI task: season greetings | file | diff | annotate |
Thu, 23 Jun 2011 21:12:27 +0400 | unc0rr | - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes) | file | diff | annotate |
Wed, 04 May 2011 01:19:39 +0200 | koda | * moved colours and default port from .cpp.in to .h | file | diff | annotate |
Tue, 03 May 2011 23:16:47 +0200 | koda | * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well) | file | diff | annotate |
Fri, 25 Mar 2011 19:25:50 -0400 | nemo | Delay portal gun a bit, reduce mudball | file | diff | annotate |